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blender-artnet's Issues

Import GDTFs

Requires 3DS import support for importing models which is not implemented yet in Blender 2.83

This would be extremely helpful.
But I think you need to convert to something like ".obj" or ".fbx" first. And then import to blender.

Plug In not installing in Blender 2.9.2

Very excited to play with this Add-on, but when I try to install per instructions, it nothing seems to happen. I've installed plugins before, so I'm not sure if it is user error on my end.

found bundled python: C:\Program Files\Blender Foundation\Blender 2.91\2.91\python Modules Installed () from 'C:\\Users\\wrios\\Documents\\GitHub\\blender-artnet\\__init__.py' into 'C:\\Users\\wrios\\AppData\\Roaming\\Blender Foundation\\Blender\\2.91\\scripts\\addons'

Drive ArtTimeCode from render time

Submitted by @hesse2

Implement ArtTimeCode timecode output for controlling timecode shows in rendertime (https://art-
net.org.uk/structure/time-keeping-triggering/arttimecode/)

Of course if using Evee, render time is real time

No AutoKeying when pilot Light with Artnet

Probally beacause the add_on modify the "delta trasform" rather than "transform" the auto keying isn't possible.You think that there is a possibility to fix this issue?It is very very essential for render animation with pan tilt movement synced with LTC.

Refresh Add_on

When i close the project and after that i re-open the same project, i have to uncheck and recheck the flag on the ArtNet addon and only after that it starts to work again

Spot Rotation

is it possible to block the refresh of a value that you don't want to be changed?
for example when I have the moving heads in a horizontal position I need to turn the spots on the Z axis to align with the scene on the blender when they are in "locate" mode 127 tilt and 127 pan then with the beam perfectly straight, but when I send again with artnet it resets returning to the zero set by the script and the locate loses its setting.
How can I fix this little problem?

Can't get connected

Great initiative!

I got this going with an MA onPC yesterday, but today it seems like it won't connect for some reason. I can imagine this being due to multiple ethernet interfaces on the computer. Would it be possible to list the interface currently being used by Blender somwhere?

I also had some issues seemingly related to scaling values yesterday, but I'll make a pull request once I figure that bit out.

Setup difficulties

I was just as excited to use this plugin as everybody else who discovered it and realized what it could do. So I downloaded the latest version of Blender (2.93.5) and the add-on installation worked just fine.

After a couple of hours of messing around, I just can't seem to get this thing to react to ArtNet. Afaik I did everything according to the readme. The point of this issue is there are no facilities to troubleshoot with. If only the add-on could tell me it actually received a valid artnet packet and show the DMX values.

Which platforms is this supported/tested on? Does it work with the loopback interface 127.0.0.1? What are recommended troubleshooting procedures?

Thanks

Blender 2.83.2

installation in Blender version higher than 2.80 is not possible.
I tried first with the latest version of Blender and then with the version you suggest.
With the suggested version the addon works correctly but with the new version of Blender I think there are some bugs. How can I help you solve this problem?

Assign any incoming Art-Net values to any numeric input

Submitted by @hesse2

Implement assignment of any incoming Art-Net values to any numeric input
Would require a value mapping menu/window with conversion from int8 to any number scale.
Preferably with coarse/fine/ultra-fine combination of incoming channels to generate int16 & int 32.

@hesse2 - need explanation here of what you mean by "numeric input" and a user story of how you see it being used.

issue on starting addon

There is an issue when starting blender with activated addon:
Traceback (most recent call last): File "<Userdir>\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\blender-artnet-master\__init__.py", line 98, in _on_file_loaded synchroniser.register() AttributeError: 'NoneType' object has no attribute 'register'
Any Ideas of how to fix this?

blender 3 support

Can you help me on fixing the installation on Blender 3.2.0?
I install the zip but can't activate the addon in the preferences. Instead there is this error:
grafik

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