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comm_tcp's Introduction

Hi there, I'm Abhinav ๐Ÿ‘‹

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  • Currently at @bloomberg working as a Senior Software Engineer in the Document Search and Analytics team.
  • I was previously at @flipkart in the UGC team improving user contributions and engagement
  • Spent a summer at @americanexpress researching on online boosting methods for credit card fraud detection
  • Spent some time at Jean Daniel-Dessimoz's lab at HEIG-VD working on robotics interplatform communication

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comm_tcp's Issues

Make sockets code object oriented

The current source code for the sockets is primarily in C, and doesn't use any of the OOP advantages offered by C++.

The code needs to be refactored.

server_node doesn't close

server_node doesn't shut down unless the connection is closed by client, even after sending SIGINT (Ctrl + C).

Add some functionality to close the server whenever required.

server_node crashes when you close connection

Sometimes you need to send some information periodically, or by callback function (Button Click? for example), smoothly open + send + close connection.
When you close connection with server_node, it crashes.
Something like "Conncetion with <client_ip> is closed." would be appropriate, it will help to enhance this node functionality enormously.

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