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seppuku's Issues

still aint building

                                              ^

bad class file: C:\Users\tracy\OneDrive\Desktop\seppuku-master.gradle\minecraft\forgeBin-1.12.2-14.23.5.2847-PROJECT(seppuku-master).jar(net/minecraft/network/play/server/SPacketPlayerListItem$AddPlayerData.class)
bad RuntimeInvisibleParameterAnnotations attribute: AddPlayerData(GameProfile,int,GameType,ITextComponent)
Please remove or make sure it appears in the correct subdirectory of the classpath.
Note: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
1 error

Task :compileJava FAILED

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ':compileJava'.

Compilation failed; see the compiler error output for details.

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

Deprecated Gradle features were used in this build, making it incompatible with Gradle 5.0.
See https://docs.gradle.org/4.8.1/userguide/command_line_interface.html#sec:command_line_warnings

BUILD FAILED in 1m 3s
9 actionable tasks: 9 executed

C:\Users\tracy\OneDrive\Desktop\seppuku-master>

Suggestion: add the ability to make the hud elements not change position upon window resize

one thing I've noticed is when I minimize my mc window or resize it all the hud elements get flung inside the tiny box and in the case of the hud editor, this makes module boxes overlap and makes it unable to move them around without going into the hud config file and changing their positions in there. I suggest the ability to make it so this will no longer happen with window resizes.

MiddleClickPearl

If you have a pearl in your hotbar and you middle click in the air, it throws a pearl.

crystal rewrite?

why i said this bc the ca now it slow with not alot of settings but ik you guys and i think you can make a wayy better ca.

I can't set it up

I'm probably doing something stupid but I changed the build.gradle setting "build" from IDE to release, I ran the gradle.bat and I got this
image
usually, this goes past to quickly to see, but I put a pause under the :fail section so i could see what it said I think its because I didn't run setupDecompWorkspace and Build but I don't know where to run them

This is because I got error 404 whilst trying to get on to the website so I can download the .jar and chuck it in my mods folder

too good

client is too good pls make worse thx

Event

Hey, listen, I have some questions for you. Look, you have events in your client, why do they work? There after all only the name of the class and Extend EventCancellable. And in General, if I add any event to my client, not just for you, and if I add the minecraft function, it just crashes. Can you explain these points ? I also write on version 1.12.2 forge.

incompatible

so uh my minecraft wont start bc idk y

here mods list :
-better chat 1.4
-latest kami
-atom utility client
-salhack 2.04
-bspkrscore-universal-8.0.1
-aple skin 1.12.2-1.0.14
-ding
-enchantements descriptions
-gish code 1.12.2-v0.4.9
-GobbleCore-1.12-0.1.6.35
-infinity editor 0.14.2
-keepmykeys
-keystrokes 7.0
-keywizard
-prespectivemodredux
-quickhotbar
-resource pack organizer
-scroolable tooltips
-ghostwriter
-controling
-forgehax
-ikiwd
-impact 4.9.1
-inv tweaks
-jei
-journeymap
-mine menu
-mouse tweaks
-optifine

  • world downloader
    -world handler

the error is exit error : 0
and i just doesnt start pls help or no gud review

here is pack
http://www.mediafire.com/file/8ryxwx3oxcu4hs8/mods.zip/file

Cant build

AddPlayerData causes a problem for me. Without the JoinLeaveManager it compiles just fine.
CantCompile

Duplicated resources when Gradle builds

seppuku/build.gradle

Lines 125 to 131 in 5ecfa11

if (buildmode.equals("IDE")) {
sourceSets {
main {
output.resourcesDir = output.classesDir
}
}
}

This causes duplicated resource entries when the binaries are being compiled. I have no issues at all running the client when this is removed, does anyone else?

aint building chef

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ':reobfJar'.

java.util.zip.ZipException: duplicate entry: assets/seppukumod/shaders/chams.frag

Freecam breaks baritone

baritone is attached to the freecam function and it is not possible to fly and watch from the side how the baritone action happens :((

Rotation queue system

Having some way of managing feature rotation priorities would be neat, the RotationManager currently serves no major purpose except for setting the rotations instantly. I would be willing to implement a queue system for setting the rotations.

Suggestion: AutoTrade

Essentially how this would work is you would issue a command like .autotrade (Trade 1/slot 1) and so on and when toggled it will auto trade with a villager. when the trade is maxed out you can swap the slot it's trading with to reset the trade or manually trade to reset it. this would be a really nice addition to the client

Suggestion.

when at the loading screen, have it to where instead of clicking the MP or SP buttons there is a scroll system where you can select you're worlds/servers to connect to.

crash report

---- Minecraft Crash Report ----

WARNING: coremods are present:
SeppukuLoadingPlugin (seppuku-3.1.8.jar)
Contact their authors BEFORE contacting forge

// This doesn't make any sense!

Time: 10/29/21 8:05 PM
Description: Initializing game

java.lang.IllegalArgumentException: Multiple entries with same key: seppukumod=FMLMod:seppukumod{3.1.7} and seppukumod=FMLMod:seppukumod{3.1.7}. To index multiple values under a key, use Multimaps.index.
at com.google.common.collect.Maps.uniqueIndex(Maps.java:1385)
at com.google.common.collect.Maps.uniqueIndex(Maps.java:1341)
at net.minecraftforge.fml.common.Loader.identifyMods(Loader.java:429)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:568)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Thread: Client thread
Stacktrace:
at com.google.common.collect.Maps.uniqueIndex(Maps.java:1385)
at com.google.common.collect.Maps.uniqueIndex(Maps.java:1341)
at net.minecraftforge.fml.common.Loader.identifyMods(Loader.java:429)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:568)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 791022416 bytes (754 MB) / 1073741824 bytes (1024 MB) up to 3221225472 bytes (3072 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -Xverify:none
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2855 6 mods loaded, 0 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

| State | ID         | Version      | Source                        | Signature                                |
|:----- |:---------- |:------------ |:----------------------------- |:---------------------------------------- |
|       | minecraft  | 1.12.2       | minecraft.jar                 | None                                     |
|       | mcp        | 9.42         | minecraft.jar                 | None                                     |
|       | FML        | 8.0.99.99    | forge-1.12.2-14.23.5.2855.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
|       | forge      | 14.23.5.2855 | forge-1.12.2-14.23.5.2855.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
|       | seppukumod | 3.1.7        | seppuku-3.1.8.jar             | None                                     |
|       | seppukumod | 3.1.7        | seppuku-3.1.8.jar             | None                                     |

Loaded coremods (and transformers): 

SeppukuLoadingPlugin (seppuku-3.1.8.jar)
me.rigamortis.seppuku.impl.fml.core.SeppukuClassTransformer
GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 20.19.15.5058' Renderer: 'Intel(R) HD Graphics 5500'
Launched Version: 1.12.2-forge-14.23.5.2855
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 5500 GL version 4.4.0 - Build 20.19.15.5058, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: Zenith 1.12.2 pack V5
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz

Website internal ip (from https://seppuku.pw/) is leaking

Hi, it's not a big deal but at some point i was digging arround 9b9t and the website came up after testing a bunch of exploit, in DNS history we can find the original one. Just move it to an other ip and it's fixed. (and put nginx in production environement cuz it's also leaking some info in the header.) Nothing critical at the end. (192.52.xxx.xx)
https://i.imgur.com/QVY8pKW.png

Some problems

  1. How do set a prefix? 2. How do i make the gui size smaller? 3.How do i bind click gui to something else than grave and rshift? (i want only 1 key) That should be all

Suggestion: Clear chat

Just wanted to drop a suggestion of a idea of having a module that makes the chat essentially transparent so its only the text and not the annoying grey box, also a chat highlight function as well

toggle Clickui

toggling the clickgui while inside of seppugui causes crash

crash

it won´t launch for some reason.

Position lost/reset to 0,0,0 with ElytraFly

While flying with elytra, everything seems to be working correctly unless the pitch is approx. under -85deg (looking up). From that angle, the position is reset to 0,0,0 and the player is kicked with a "Invalid move player packet received".

Relevant debug output
SEND: Current pitch is -69.3
SEND: Current position is 165.960422838051 111.94959422472387 136.66349209187254
SEND: Current pitch is -69.3
SEND: Current position is 165.96007204319102 111.88229780125621 136.6628057017657
SEND: Current pitch is -69.3
SEND: Current position is 165.95972124833105 111.81500137778856 136.66211931165887
SEND: Current pitch is -70.20001
SEND: Current position is 165.95939085506015 111.74705893764049 136.66148489608048
SEND: Current pitch is -77.40001
SEND: Current position is 165.95923455434314 111.674727342671 136.661213855332
SEND: Current pitch is -87.15001
SEND: Current position is 165.9592257337944 111.59942704416625 136.66119992616447
SEND: Current pitch is -90.0
SEND: Current position is 0.0 0.0 0.0
SEND: Current pitch is -90.0
SEND: Current position is 0.0 0.0 0.0
SEND: Current pitch is -90.0
SEND: Current position is 0.0 0.0 0.0
SEND: Current pitch is -90.0
SEND: Current position is 0.0 0.0 0.0
SEND: Current pitch is -90.0
SEND: Current position is NaN 110.09022701530415 NaN
caskd lost connection: Invalid move player packet received
caskd left the game

Here it is clear that once the pitch is -90deg the position is lost/reset.

I assume this is due to the behavior of Elytras, as the player stops flying when the velocity is too low and they look up.

"packet exploit detected" and then get kicked from server

I was trying out Seppuku on Constantiam (server: constantiam.net), and instantly got kicked with a message "packet exploit detected". Is there anything I can do (eg: change some setting?), or will Seppuku simply not work on Constantiam.

I can use KAMI Blue and Impact client on Constantiam without problem though.

Suggestion: DoubleMine/BreakQueue/SequentialBreak/HAV0Xploit (you have to name it that)

As previously mentioned on the seppuku discord, this would be a module for speedmine or similar that lets you automate start mining one block, queue up another break, then once the first block has finished, break the second block.

https://user-images.githubusercontent.com/73144620/114221963-f8ba2100-993b-11eb-83a2-20f516ce8738.mp4
The video attached will show what needs to happen in order to reproduce the exploit.

Also, some things that would bring this into godlike status are a render overlay of blocks mined, the possibility to "queue"
more than two blocks at once (it is an idea I have that is not tested).

image_2021-04-09_141643

403 forbidden when getting capes

When launching the game, this warning appears:

[main/INFO] [STDERR]: [me.rigamortis.seppuku.impl.management.CapeManager:downloadCapeUsers:106]: java.io.IOException: Server returned HTTP response code: 403 for URL: http://seppuku.pw/files/capes.txt

However, accessing http://seppuku.pw/files/capes.txt with a browser seems to work fine.

stuff to add

offhand
popchams
cevbreaker
maybe piston aura
pingspoof
autolog
fastuse
nametags
nameprotect
nobob

build error: reobfJar FAILED (duplicate entry: seppuku_at.cfg)

$ java -version
openjdk version "1.8.0_265"
OpenJDK Runtime Environment (build 1.8.0_265-8u265-b01-0+deb9u1-b01)
OpenJDK 64-Bit Server VM (build 25.265-b01, mixed mode)
$ ./gradlew build

> Configure project :
This mapping 'stable_39' was designed for MC 1.12! Use at your own peril.
Found AccessTransformer: seppuku_at.cfg

> Task :reobfJar FAILED

> Task :extractAnnotationsJar
Error while building FML annotations cache: duplicate entry: seppuku_at.cfg
java.util.zip.ZipException: duplicate entry: seppuku_at.cfg
        at java.util.zip.ZipOutputStream.putNextEntry(ZipOutputStream.java:232)
        at net.minecraftforge.gradle.user.TaskExtractAnnotations.processJar(TaskExtractAnnotations.java:96)
        at net.minecraftforge.gradle.user.TaskExtractAnnotations.doTask(TaskExtractAnnotations.java:69)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
        at java.lang.reflect.Method.invoke(Method.java:498)
        at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:73)
        at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:46)
        at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:39)
        at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:26)
        at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:794)
        at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:761)
        at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$1.run(ExecuteActionsTaskExecuter.java:131)
        at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:317)
        at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:309)
        at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:185)
        at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:97)
        at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31)
        at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:120)
        at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:99)
        at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:77)
        at org.gradle.api.internal.tasks.execution.OutputDirectoryCreatingTaskExecuter.execute(OutputDirectoryCreatingTaskExecuter.java:51)
        at org.gradle.api.internal.tasks.execution.SkipUpToDateTaskExecuter.execute(SkipUpToDateTaskExecuter.java:59)
        at org.gradle.api.internal.tasks.execution.ResolveTaskOutputCachingStateExecuter.execute(ResolveTaskOutputCachingStateExecuter.java:54)
        at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:59)
        at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:101)
        at org.gradle.api.internal.tasks.execution.FinalizeInputFilePropertiesTaskExecuter.execute(FinalizeInputFilePropertiesTaskExecuter.java:44)
        at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:91)
        at org.gradle.api.internal.tasks.execution.ResolveTaskArtifactStateTaskExecuter.execute(ResolveTaskArtifactStateTaskExecuter.java:62)
        at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:59)
        at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:54)
        at org.gradle.api.internal.tasks.execution.ExecuteAtMostOnceTaskExecuter.execute(ExecuteAtMostOnceTaskExecuter.java:43)
        at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:34)
        at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.run(EventFiringTaskExecuter.java:51)
        at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:317)
        at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:309)
        at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:185)
        at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:97)
        at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31)
        at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:46)
        at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$ExecuteTaskAction.execute(DefaultTaskExecutionGraph.java:262)
        at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$ExecuteTaskAction.execute(DefaultTaskExecutionGraph.java:246)
        at org.gradle.execution.taskgraph.DefaultTaskPlanExecutor$TaskExecutorWorker$1.execute(DefaultTaskPlanExecutor.java:136)
        at org.gradle.execution.taskgraph.DefaultTaskPlanExecutor$TaskExecutorWorker$1.execute(DefaultTaskPlanExecutor.java:130)
        at org.gradle.execution.taskgraph.DefaultTaskPlanExecutor$TaskExecutorWorker.execute(DefaultTaskPlanExecutor.java:201)
        at org.gradle.execution.taskgraph.DefaultTaskPlanExecutor$TaskExecutorWorker.executeWithTask(DefaultTaskPlanExecutor.java:192)
        at org.gradle.execution.taskgraph.DefaultTaskPlanExecutor$TaskExecutorWorker.run(DefaultTaskPlanExecutor.java:130)
        at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:63)
        at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:46)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
        at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:55)
        at java.lang.Thread.run(Thread.java:748)

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':reobfJar'.
> java.util.zip.ZipException: duplicate entry: seppuku_at.cfg

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

Deprecated Gradle features were used in this build, making it incompatible with Gradle 5.0.
See https://docs.gradle.org/4.8.1/userguide/command_line_interface.html#sec:command_line_warnings

BUILD FAILED in 2s
12 actionable tasks: 6 executed, 6 up-to-date

Speed doesn't seem to work

Doesn't even work in a single player world or a server with 0 anti cheat. Is there something else I need enabled for it to work or is it just broken?

Task :recompileMc FAILED

After I run gradlew.bat setupDecompWorkspace, i get the error

Task :recompileMc FAILED

FAILURE: Build failed with an exception.

Fix Crystalaura

282
damage = Math.max(damage - entity.getAbsorptionAmount(), 0.0F);

this line kinda retarded ngl, Crystalaura wont place if enemyhealth is above 20 and mindamage is lower than the amount of absorption he has.

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