Comments (5)
I'm going to create a branch for this tomorrow and later on make a pull request merging it. If anyone has requests for specific features make sure to let me know.
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I have started working on this locally, might be a couple days until I push anything to the remote just testing different approaches right now.
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Seems like a PriorityQueue
would be optimal for this, which has O(log n)
time for the queuing and polling methods. Please let me know if there's a better approach.
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I more or less have it working locally, going to clean some things up and push it by tomorrow hopefully.
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Sadly I'm going to close this issue for now, without pushing anything to the remote; the solution I had was very messy and not optimal at all. I might open this in the future if I have more free time to work on Seppuku.
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Related Issues (20)
- Not compatible with rusherhack HOT 1
- Hey HOT 1
- Freecam breaks baritone HOT 2
- Suggestion: Add NoBob to RenderCategory
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- crystal rewrite? HOT 3
- stuff to add HOT 5
- Suggestion: MotionCheck as a toggleable option on NoCrystal HOT 2
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- crash report HOT 1
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- "packet exploit detected" and then get kicked from server HOT 1
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- rewrite nocrystal its very bad
- How to build the client? HOT 10
- Seppuku crashes for whatever reason lol HOT 3
- Speed doesn't seem to work HOT 2
- how2setup the project in eclipse? HOT 2
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