Comments (2)
But Iris and FadeInChunks use different type of versions.
Sodium is getting too much "Side version" and this can cause some problems...
Fade In Chunks does not require a custom Sodium version, it requires the latest (at time of writing) official Sodium release.
It's Iris which requires a custom version and Iris' changes should eventually be merged into the official Sodium (though that doesn't mean that it'll automatically work with Fade In Chunks once that happens, see #11).
I don't know how accurate it would be to suggest this, but is it possible to get Fade In Chunks in Sodium?
Pretty sure this would be considered out of scope for Sodium. It's a performance mod, not an eye candy mod.
from fade-in-chunks.
So there is no way to get these to mods to work together? Sad, I was hoping for shaders and the smooth chunk loading.
from fade-in-chunks.
Related Issues (17)
- Fabric.mod.json improvements.
- Incompatibility with "Indium" HOT 1
- incompatible with sodium 0.2.0 (built from source) HOT 3
- Add Sodium 0.2.0 Compatibility HOT 1
- Add Sodium 0.3.0 Compatibility HOT 4
- Is there an update planned or is the project dead? HOT 7
- 1.18.1 please HOT 1
- 1.18 pls HOT 1
- Crash with iris-1.5
- Config file.
- Entity distance is broken by this mod in combination with EntityCulling HOT 3
- Some blocks fade in when placed in already loaded chunks HOT 6
- Placing a block in a new chunk section causes the animation to play (also an issue in vanilla bedrock edition) HOT 1
- Far away chunks don't have an animation HOT 2
- Crash with sodium built from source HOT 1
- Can't join worlds when using newer versions of java(11+) HOT 3
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from fade-in-chunks.