Name: Vis
Type: User
Company: @webaverse
Bio: code, art, game, 3d, glsl, js, three.js, physics, math
Twitter: gonnavis
Location: Shanghai China
Blog: http://gonnavis.com
Vis's Projects
An extensive math library for JavaScript and Node.js
A max rectangle 2d bin packer npm-module for packing glyphs or images into multiple sprite-sheet/atlas
Demonstration code for Marching Cubes and Dual Contouring
๐ Measure UI for PSD
Lossy PNG compressor for RGBA PNGs. Has two modes: lossy averaging filter (blurizer) that denoises the image and optimal posterization using Median Cut quantization to reduce number of unique colors in the image with minimal visual distortion
Cross-platform, customizable ML solutions for live and streaming media.
Entity Component System game engine
Generation of diagram and flowchart from text in a similar manner as markdown
Mesh optimization library that makes meshes smaller and faster to render
for your TPS game development with three.js.
A minigolf game written without a game engine in C
The Cygwin Terminal โ terminal emulator for Cygwin, MSYS, and WSL
โ๏ธ simple, flexible, fun javascript test framework for node.js & the browser
๐AIๆๅฃฐ: 5็งๅ
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ๅฎน Clone a voice in 5 seconds to generate arbitrary speech in real-time
Easily display interactive 3D models on the web and in AR!
๐ Normalize browsers' default style
A JavaScript implementation of modular behavior trees
A browser based code editor
๐๐๐ฟ Surf the musical road among the stars. Side project built by two people in a few months to demonstrate WebXR.
Comprehensive list of resources on the topic of digital morphogenesis (the creation of form through code). Includes links to major articles, code repos, creative projects, books, software, and more.
Generate BMFont texture and spec XML using msdfgen
Multi-channel signed distance field generator
Proposal to add multi-values to WebAssembly
ใไธ่ตทๅญฆ Node.jsใ
๐ Naive Bayes classifier for JavaScript