Name: Damian
Type: User
Bio: Powered Ragdoll Art Game, Multi-physiks. McGill Phys-> NLP /AI->Autodesk CAD 9 ys->Audio DSP->Quantum Gravity Modeling tooling, AI & comms UI
Location: Los Angeles based, but often as possible near warm seas with surfable waves
Damian's Projects
Library that extends functionality of the SpriteFont.
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
real-time fluids with SIMD optimization, Jos Stam's Stable Fluid algorithm
Unity
A playground for dealing with call stack and assembly metadata
stb single-file public domain libraries for C/C++
Stride Game Engine (formerly Xenko)
Simple virtual joystick implementation on mobile/android, using Monogame
The Shallow Water Equations teaching code.
Solvers for the shallow water equations.
Tensor algebra system written in lua
Repo for "On Learning Symmetric Locomotion"
C++ template metaprogram driven tensor math library
test git
A cross platform package to copy text to and from the clipboard.
Samples using MonoGame by TGC.
Theano is a Python library that allows you to define, optimize, and evaluate mathematical expressions involving multi-dimensional arrays efficiently. It can use GPUs and perform efficient symbolic differentiation.
The Hypergeometrical Universe Theory - Python Scripts
A customizable formula parser with fluent API that allows parsing and evaluation of mathematically formulas.
English:Tida.CAD is CAD tool built on .net platform,Which aims at highlt extensibility,MVVM,high performance.
Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.
A WPF Tree View.
Tsunami modeling examples using GeoClaw
This repository utilizes the 1-D shallow water equations to simulate a tsunami.
VB6 2D physic engine. (Port of Randy Gaul Impulse engine)
High performance 2D collision detection system with realistic physics responses.