Comments (3)
This was updated to work better on newer versions, and tested against 1.1.4.2 and 1.1.4.3. It should be better at least for getting the array of events back.
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It's still not working. Because all events return "Unknown Event"
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Unfortunately, this is just about as much as is implemented. Most of the individual events are still missing as I haven't had a good list of event/ability/unit codes, since I can't see them in sc2gears. APM should be approximately correct using the method in the sample application, by counting all events that aren't marked GameEventType.Inactive.
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Related Issues (20)
- teams/players incorrectly parsed HOT 2
- Foreign text causes a crash when parsing the chat HOT 3
- Foreign filenames cause crash HOT 2
- Double namespace "replay" in the latest version HOT 2
- Map fails to parse HOT 1
- Missing replay info HOT 4
- Assembly not found when deployed to Microsoft Server 2008 HOT 2
- Store game length as a property in Replay HOT 1
- Adding PlayerType.Observer HOT 1
- Behavior of Replay.Players property changed HOT 3
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- HotS replays need event parsing updated
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- AddChatMessage should support longer strings HOT 1
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