Topic: software-rendering Goto Github
Some thing interesting about software-rendering
Some thing interesting about software-rendering
software-rendering,Software 3D renderer & rasteriser written in WASM/C & TypeScript to test / showcase WebAssembly and compare performance
User: alanmacleod
software-rendering,Software rendering engine with PBR. Built from scratch on C++.
User: angelo1211
software-rendering,Quake 1 port for Apple Watch
User: byteoverlord
software-rendering,Quake 2 port for Apple Watch
User: byteoverlord
software-rendering,Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
User: dawoodoz
Home Page: https://dawoodoz.com/dfpsr.html
software-rendering,Real time Physically Based Rendering on the CPU using AVX512
User: dubiousconst282
software-rendering,Bare-bones software renderer written in Rust
User: dzharvis
Home Page: https://dzharvis.github.io/rusterizer
software-rendering,esp32でmmd
User: elect-gombe
software-rendering,3D rendering test
User: elect-gombe
software-rendering,Simple header-only C++ software renderer
User: elnormous
software-rendering,A software portal rendering game engine
User: gh123man
software-rendering,A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease of use.
User: hardcorecodin
software-rendering,A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and ease of use.
User: hardcorecodin
software-rendering,Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup
User: hardcorecodin
software-rendering,Software Renderer : g-Matrix3d Neo 0.4.0
User: idgmatrix
software-rendering,Classic demo effects using software rendering
User: johangardhage
software-rendering,A lightweight pure Java 3D game engine
Organization: johnsproject
software-rendering,Mirror; Work-in-progress software-rendering Vulkan implementation
Organization: kazan-3d
Home Page: http://kazan-3d.org
software-rendering,Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
User: keith2018
software-rendering,A basic 3D scene implemented with various engines, frameworks or APIs.
User: kosua20
Home Page: http://simonrodriguez.fr/dragon
software-rendering,A small software graphics renderer
User: kosua20
software-rendering,Software renderer in pure Fortran
User: lewisfish
software-rendering,NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
User: lmp88959
software-rendering,PAL encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
User: lmp88959
software-rendering,A differentiable 3D renderer with Pytorch, Tensorflow and Matlab interfaces
User: martinresearch
software-rendering,This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
User: mateusz83
software-rendering,Automatic build of mesa3d for Windows
User: mmozeiko
software-rendering,Futuristic arcade racing game for DOS
Organization: mutantstargoat
software-rendering,Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage
User: pal1000
software-rendering,Advanced software renderer written in Rust
User: panzerschrek
software-rendering,The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
Organization: rfs-makers
Home Page: https://rfs.horse64.org/
software-rendering,An implementation of OpenGL 3.x-ish in clean C
User: rswinkle
software-rendering,Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem.
Organization: rust-windowing
software-rendering,Simple software rasterizer with OpenGL-like interface
User: sergcpp
software-rendering,A Software Rendering Raycaster Engine written in C and SDL2.
User: silvematt
software-rendering,3D Software Renderer in 700 Lines !!
User: skywind3000
software-rendering,:zap: 可编程渲染管线实现,帮助初学者学习渲染
User: skywind3000
software-rendering,486 lines of C++: old-school FPS in a weekend
User: ssloy
Home Page: https://github.com/ssloy/tinyraycaster/wiki
software-rendering,A brief computer graphics / rendering course
User: ssloy
Home Page: https://github.com/ssloy/tinyrenderer/wiki
software-rendering,A soft renderer based on Taichi (work in progress)
Organization: taichi-dev
Home Page: https://t3.142857.red/
software-rendering,A simple software 3D renderer in Visual C++/GDI.
User: thenanisore
software-rendering,Currender: A CPU renderer for computer vision
User: unclearness
software-rendering,3D graphics lib for Ndless (and possibly other systems)
User: vogtinator
software-rendering,A shader-based software renderer written from scratch in C89
User: zauonlok
Home Page: https://zauonlok.github.io/renderer/
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