Topic: graphics-programming Goto Github
Some thing interesting about graphics-programming
Some thing interesting about graphics-programming
graphics-programming,Image-processing software for cryo-electron microscopy
Organization: 3dem
Home Page: https://relion.readthedocs.io/en/latest/
graphics-programming,Tools for exploring OpenVG
User: ajstarks
graphics-programming,Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
User: alelievr
Home Page: https://trello.com/b/2JiH2Vsp/mixture
graphics-programming,Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
User: andrejnau
graphics-programming,:octopus: :octopus:图形学论文实现
User: angelmonica126
graphics-programming,Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
User: angelo1211
graphics-programming,Software rendering engine with PBR. Built from scratch on C++.
User: angelo1211
graphics-programming,🌏: Dungeon free resources (terrain & roguelike generation)
User: aspjt
graphics-programming,General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
User: avilapa
Home Page: https://avilapa.github.io/vxr-engine/
graphics-programming,RenderDoc is a stand-alone graphics debugging tool.
User: baldurk
Home Page: https://renderdoc.org
graphics-programming,a programming library with geometric algorithms
User: brunolevy
graphics-programming,A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
User: cadenji
graphics-programming,Lightweight, cross-platform & full-featured shader IDE
User: dfranx
Home Page: https://shadered.org/
graphics-programming,A modern cross-platform low-level graphics library and rendering framework
Organization: diligentgraphics
Home Page: http://diligentgraphics.com/diligent-engine/
graphics-programming,Sample projects demonstrating the usage of Diligent Engine
Organization: diligentgraphics
Home Page: http://diligentgraphics.com/diligent-engine/samples/
graphics-programming,BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
Organization: endbasic
Home Page: https://www.endbasic.dev/
graphics-programming,3D C/C++ Game Engine - Created By Brady Jessup
User: ershany
graphics-programming,GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
Organization: gpuopen-tools
graphics-programming,Game Development & Unreal Engine Programming Guide
User: ikrima
Home Page: https://ikrima.dev/
graphics-programming,A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
Organization: inexorgame
Home Page: https://inexor.org
graphics-programming,an extensive Qt5 & Qt6 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
User: jkriege2
Home Page: http://jkriege2.github.io/JKQtPlotter/index.html
graphics-programming,This repository is intended to be used as a code repository for learning DirectX 12.
User: jpvanoosten
Home Page: https://www.3dgep.com
graphics-programming,One stop solution for all Vulkan samples
Organization: khronosgroup
graphics-programming,A basic 3D scene implemented with various engines, frameworks or APIs.
User: kosua20
Home Page: http://simonrodriguez.fr/dragon
graphics-programming,A simple realtime graphics playground for experimentations.
User: kosua20
graphics-programming,Realtime 3D rendering engine
User: ktstephano
Home Page: https://ktstephano.github.io/portfolio
graphics-programming,🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
User: lettier
Home Page: https://lettier.github.io/3d-game-shaders-for-beginners/index.html
graphics-programming,Create 3D web applications with HTML. Bring a new depth to your DOM!
Organization: lume
Home Page: https://lume.io
graphics-programming,🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Organization: methanepowered
graphics-programming,Light rendering in 2D
User: miloyip
graphics-programming,Tutorial for the Vulkan graphics and compute API
User: overv
Home Page: https://vulkan-tutorial.com
graphics-programming,A wrapper component that allows you to utilise P5 sketches within React apps.
Organization: p5-wrapper
Home Page: https://P5-wrapper.github.io/react/
graphics-programming,C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
User: pardcode
Home Page: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy
graphics-programming,:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
User: qianmo
graphics-programming,:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
User: qianmo
graphics-programming,:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
User: qianmo
graphics-programming,Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
User: qianmo
graphics-programming,Unity Post Processing Stack Library | Unity引擎的高品质后处理库
User: qianmo
graphics-programming,🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
User: ray-cast
graphics-programming,A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Organization: shader-park
Home Page: https://shaderpark.com/
graphics-programming,:ok_hand: A Minimal Engine for creating Node-Based Visual Programming User Interfaces
User: shamansir
Home Page: http://shamansir.github.io/rpd
graphics-programming,Simple Inkscape Scripting
User: spakin
Home Page: https://inkscape.org/~pakin/%E2%98%85simple-inkscape-scripting
graphics-programming,A brief computer graphics / rendering course
User: ssloy
Home Page: https://github.com/ssloy/tinykaboom/wiki
graphics-programming,Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
User: terkelg
graphics-programming,Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
User: tippesi
graphics-programming,:sparkler: Compilation of the best resources to learn programming OpenGL Shaders
User: vanrez-nez
graphics-programming,Safe and rich Rust wrapper around the Vulkan API
Organization: vulkano-rs
graphics-programming,Window.js is an open-source Javascript runtime for desktop graphics programming.
Organization: windowjs
Home Page: https://windowjs.org
graphics-programming,A shader-based software renderer written from scratch in C89
User: zauonlok
Home Page: https://zauonlok.github.io/renderer/
A declarative, efficient, and flexible JavaScript library for building user interfaces.
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JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
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We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
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Data-Driven Documents codes.
China tencent open source team.