Topic: path-tracing Goto Github
Some thing interesting about path-tracing
Some thing interesting about path-tracing
path-tracing,Toy Mesh Path Tracer that I used as a base for job interview tasks
User: aras-p
path-tracing,Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
User: aras-p
Home Page: https://aras-p.info/blog/2018/03/28/Daily-Pathtracer-Part-0-Intro/
path-tracing,OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
User: boybaykiller
Home Page: https://youtu.be/5m9fOVWaqdE
path-tracing,C# OpenGL Path Tracer, Real-Time GPU accelerated
User: boybaykiller
Home Page: https://youtu.be/XcIToi0fh5c
path-tracing,WebGL2.0 3D Engine - Global Illumination - RayTracing
User: but0n
Home Page: https://codepen.io/but0n/pen/jddYoX
path-tracing,GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
User: chellmuth
Home Page: https://www.render-blog.com/2020/10/03/gpu-motunui/
path-tracing,Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Organization: devsh-graphics-programming
Home Page: http://devsh.eu
path-tracing,Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
User: diharaw
path-tracing,A simple renderer implemented by WebGPU, includes a builtin path tracing pipeline.
User: dtysky
path-tracing,A physically-based path tracer
User: ekzhang
path-tracing,Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
User: gkjohnson
Home Page: https://gkjohnson.github.io/three-gpu-pathtracer/example/bundle/index.html
path-tracing,Publication quality path tracing in real time.
Organization: glotzerlab
Home Page: http://fresnel.readthedocs.io
path-tracing,My cpu offline renderer for learning.
User: graphicsenthusiast
path-tracing,A path tracer in 300 lines of C++
User: hi2p-perim
path-tracing,[UNMAINTAINED] Real-time path tracing on the web with three.js
Organization: hoverinc
Home Page: https://hoverinc.github.io/ray-tracing-renderer/
path-tracing,Lighthouse 2 framework for real-time ray tracing
User: jbikker
path-tracing,Screen Space Path Tracing for Unity's URP (Universal Render Pipeline). Using the full screen pass renderer feature in URP 14.
User: jiaozi158
path-tracing,A toy physically based GPU path tracer (C++/OpenGL/GLSL)
User: knightcrawler25
path-tracing,High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Organization: luisagroup
path-tracing,LuxCore source repository
Organization: luxcorerender
path-tracing,Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
User: markusmoenig
Home Page: https://moenig.io
path-tracing,Rendergraph-based graphics engine written in C++ using DirectX12
User: mateeeeeee
path-tracing,☀️ The Rosetta smallpt (small path tracing) project
User: matt77hias
path-tracing,Path tracing, done three ways
User: mattgodbolt
path-tracing,Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
User: meirbon
path-tracing,A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Organization: missingdeadlines
Home Page: https://iolite-engine.com
path-tracing,Vulkan RTX path tracer with a declarative ES7-like scene description language.
User: nadrin
path-tracing,以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
User: neil3d
Home Page: https://neil3d.github.io/coding/ray-tracing-history.html
path-tracing,Voxel-based 3D modeling application
User: nimadez
Home Page: https://nimadez.github.io/voxel-builder/
path-tracing,Combined repo for the RTX-Remix runtime
Organization: nvidiagameworks
Home Page: https://www.nvidia.com/en-us/geforce/rtx-remix/
path-tracing,A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
User: pjbomb2
path-tracing,An application to showcase OSPRay's rendering capabilities
Organization: renderkit
Home Page: http://www.ospray.org/ospray_studio/
path-tracing,Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
Organization: rnd-team-dev
Home Page: https://rnd.team/plotoptix
path-tracing,High Performance CPU/GPU Physically Based Renderer in Rust
User: shiinamiyuki
path-tracing,Sandbox for graphics paper implementation
User: shocker-0x15
path-tracing,GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 7
User: shocker-0x15
path-tracing,Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions
User: sjb3d
path-tracing,A C++-based, cross platform ray tracing library
User: szellmann
Home Page: https://vis.uni-koeln.de/visionaray.html
path-tracing,Code of "Practical Path Guiding for Efficient Light-Transport Simulation"
User: tom94
Home Page: https://tom94.net/data/publications/mueller17practical/mueller17practical-author.pdf
path-tracing,Using async path-tracing to hide Tiles/Entities that are not visible
User: tr7zw
path-tracing,Computational Graphics - THU Spring 2018
User: trinkle23897
path-tracing,The Tauray renderer
Organization: vga-group
Home Page: https://webpages.tuni.fi/vga/
path-tracing,c-ray is a small, simple path tracer written in C
User: vkoskiv
path-tracing,Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
User: xelatihy
Home Page: https://xelatihy.github.io/yocto-gl
path-tracing,A Vulkan Raytracing framework for various bidirectional path tracing techniques
User: yuphin
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