Topic: meshes Goto Github
Some thing interesting about meshes
Some thing interesting about meshes
meshes,SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
User: 98teg
meshes,3d printing addon for Blender 2.8
User: agapas
meshes,2D-Finite Element Analysis with Python
Organization: appliedmechanics-eafit
meshes,Efficient Matlab Implementation of Adaptive Mesh Refinement in 2D
User: aschmidtuulm
meshes,A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.
User: avaxman
meshes,A C++ geometry processing library
Organization: cg3hci
Home Page: https://cg3hci.github.io/index.html
meshes,The public CGAL repository, see the README below
Organization: cgal
Home Page: https://github.com/CGAL/cgal#readme
meshes,A two-dimensional triangular mesh generator with pre- and post-processing utilities written in pure MATLAB (no toolboxes required, some support for Octave) designed specifically to build models that solve shallow-water equations or wave equations in a coastal environment (ADCIRC, FVCOM, WaveWatch3, SWAN, SCHISM, Telemac, etc.).
User: chlnddev
Home Page: https://github.com/sponsors/krober10nd
meshes,A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
User: danielshervheim
meshes,Geometry processing library in pure rust
User: dima634
meshes,Fully-Convolutional Point Networks for Large-Scale Point Clouds
User: drethage
meshes,Collection of object models compatible with pybullet simulator https://github.com/bulletphysics/bullet3/tree/master/examples/pybullet
User: eleramp
meshes,IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
User: emmetot
meshes,A javascript implementation of the Catmull-Clark subdivision surface algorithm
User: erkaman
Home Page: http://erkaman.github.io/gl-catmull-clark/
meshes,A set of tools to visualize and interact with sequences of 3D data.
Organization: eth-ait
meshes,A component to procedurally generate pipe-like meshes in Unity
User: federicocasares
meshes,[NeurIPS 2022] Official code repository for "TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decomposition"
Organization: gorilla-lab-scut
Home Page: https://cyw-3d.github.io/tango/
meshes,An elegant Python interface for visualization on the web platform to interactively generate insights into multidimensional images, point sets, and geometry.
Organization: insightsoftwareconsortium
Home Page: https://itkwidgets.readthedocs.io/
meshes,An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.
Organization: interactivecomputergraphics
Home Page: https://blender-sequence-loader.readthedocs.io/
meshes,Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
User: jim-kroovy
meshes,A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
User: joshcamas
meshes,Computational geometry and meshing algorithms in Julia
Organization: juliageometry
Home Page: https://juliageometry.github.io/MeshesDocs/stable
meshes,Makie.jl recipes for visualization of Meshes.jl
Organization: juliageometry
Home Page: https://github.com/JuliaGeometry/Meshes.jl
meshes,A 2D shape generator using Bezier curves
User: jviquerat
meshes,A general purpose game engine for Linux, Android and the SEGA Dreamcast!
User: kazade
Home Page: https://simulant-engine.appspot.com
meshes,A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
User: keenanwoodall
meshes,Clone of the BodyParts3D/Anatomography 3D model files
User: kevin-mattheus-moerman
meshes,Fast native STL viewer
User: mkeeter
Home Page: https://mattkeeter.com/projects/erizo
meshes,Python library for analysis of neuroanatomical data.
Organization: navis-org
Home Page: https://navis.readthedocs.io
meshes,Extraction of 3D skeletons from meshes.
Organization: navis-org
Home Page: https://navis-org.github.io/skeletor/
meshes,Open source library for scientific HPC
Organization: optimad
Home Page: http://optimad.github.io/bitpit/
meshes,A collection of common mesh subdivision algorithms
User: ozkanyumsak
meshes,[ECCV'22] Official PyTorch Implementation of "CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes"
Organization: postech-ami
Home Page: https://clip-actor.github.io
meshes,A voxel engine for godot. I'ts a c++ engine module.
User: relintai
meshes,Interactively explore unstructured datasets from your dataframe.
User: renumics
Home Page: https://renumics.com
meshes,parallel finite element unstructured meshes
Organization: scorec
meshes,Modified version of non-rigid Iterative closest point algorithm for fitting to noisy point clouds
User: shubhamag
meshes,A list of resources about deep learning solutions on 3D shape processing
User: subeeshvasu
meshes,Local text-driven editing of 3D shapes with Cascaded Score Distillation
Organization: threedle
Home Page: https://threedle.github.io/3d-paintbrush/
meshes,Localizing Regions on 3D Shapes via Text Descriptions
Organization: threedle
Home Page: https://threedle.github.io/3DHighlighter/
meshes,3D mesh stylization driven by a text input in PyTorch
Organization: threedle
Home Page: https://threedle.github.io/text2mesh/
meshes,2D spherical and Cartesian triangulation toolkit using tripack, stripack, srfpack and ssrfpack
Organization: underworldcode
Home Page: https://underworldcode.github.io/stripy/2.0.5b2_api
meshes,Patches is a visual programming editor for building WebVR and WebGL experiences.
Organization: vizorvr
Home Page: http://patches.vizor.io
meshes,Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).
User: vladserhiienko
Home Page: https://github.com/VladSerhiienko/FbxPipeline
meshes,Shape Aware Parallel Mesh Simplification Algorithm
User: zielon
meshes,A new boolean operations filter for VTK
User: zippy84
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