Josh Steinhauer's Projects
Arduino library for nRF51822-based Adafruit Bluefruit LE modules
Sound manager with pooling, volumes, playlists, sound materials, and more for Unity
Simple bot for the @ardenfall twitter
Bite-sized reflection cacher for C# to make reflection speedy fast
Open source recreation of Daggerfall in the Unity engine
A collection of the sourcecode for my small daggerfall unity mods
Unity package for Dear ImGui
Add events and mods to Unity3D with ease
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
A Python wrapper library for Tkinter
A simple unity-based git client with a focus on extendability
Join the GitHub Graduation Yearbook and "walk the stage" on June 5.
Unity Graphics - Including Scriptable Render Pipeline
billboard imposter baking for Unity
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
A simple utility that allows for multiple systems to affect a light's intensity and shadow settings
Virtual Pet built with the LilyGo TTGO T-Watch 2020
Atom language package for the Multi Language Format
A runtime python engine utilizing the Multi Language Format in Unity3D
The Multi Language Format interpretor for Unity3D
Prototype Unity tool to paint moss geometry on top of scene geometry
Smart Mirror software written in Node.JS and Javascript
A simple mod manager for OpenMW
C# Runtime Hooking Library for .NET/Mono/Unity.
A helpful unity window to aid in world building / prefab organization
A basic prefab painter for the Unity3D game engine.
A generic retweeter bot written in node.js
A simple sandbox simulation game written in python