Comments (2)
Those are good points, unfortunately. ;)
- You could make less parameters automate-able. I'm not sure I like that idea though...
- I was hoping it would make it easier for you to get the visuals in time, at least compared to multiple instances.
- I wouldn't say I fully understand it, but I think understanding the individual parameters and hearing the effects is enough to be able to use a plugin.
I hope one day someone will come up with solutions somehow! :)
from bschaffl.
Honestly, I experienced a lot of problems with B.Shapr's multiple shapes.
Problem 1:
Each shape almost needs the complete set of controllers. The easiest way to implement controllers are the LV2 control ports. But you have pre-define all ports you maybe will need. No creation of ports on the fly. And we have already > 60 control ports in B.Schaffl with one layer. Times the max. number of layers. The higher the number of controllers the trickier for the user to access to the controllers (e. g., via automation).
Problem 2:
Latency. It's now the job of the plugin to handle latency between the layers. And this can be tricky too. This is the main reason why progression of development for B.Shapr slowed down.
Problem 3:
Usability. Too many layers may make it complicated. And difficult to understand what's going on inside the plugin. Especially in combination with latency. Multiple instances of a plugin instead of multiple layers may communicate this in a clearer way. But anyway, do you fully understand your BSchafflSeries demo?
from bschaffl.
Related Issues (20)
- Fitting MIDI signals to steps HOT 11
- Humanization / randomness HOT 6
- feature request: overall amount controls HOT 10
- Start of a loop misses notes HOT 4
- Probabilities HOT 2
- feature request: linked instances HOT 13
- Build error on Fedora 32
- 1.4.6: internal poll failure reading response from client B.Schaffl to a latency callback event HOT 9
- [x86_64-glib] build issue HOT 2
- Feature request: enter relative pulse lengths numerically HOT 26
- Unwanted midi changes. HOT 9
- UX issues with floating point inputs HOT 5
- No velocity change HOT 2
- Feature request: level swing HOT 3
- feature request: (semi) fixed latency HOT 24
- Assign to step changes timing HOT 5
- Feature request: level before timing. HOT 2
- feature request: all controls visible all the time HOT 2
- Step shapes HOT 22
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from bschaffl.