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noname0310 avatar noname0310 commented on May 23, 2024

Cool idea, I've seen something like that at Koikatsu.

But what exactly are the compatibility issues and is this a feature you really need?

I'm concerned about the increase in bundle size due to the addition of these features

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SavAct avatar SavAct commented on May 23, 2024

There are benefits to being able to immediately recognize which model is depicted in a preview image:

  1. When someone shares a PNG file online, and I can directly see what the content will be, I am more likely to download it compared to an unfamiliar file format.

  2. Typically, modern operating systems already display a preview of PNG files. If you have many models stored in a folder on your computer, it would be more convenient to see a preview of each model directly in order to differentiate them without needing to load each of them into a program.

Therefore, in my opinion, this file format within a png would likely achieve higher user acceptance and spread more quickly in forums and similar venues. However, the increased bundle size is indeed a significant point of criticism:
I have used "pngjs," which should already include the "crc32" library. Currently, pngjs has a transpiled size of 4.23 KB.

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SavAct avatar SavAct commented on May 23, 2024

But what exactly are the compatibility issues and is this a feature you really need?

Sorry, "compatibility issues" was an inaccurate ai translation.

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noname0310 avatar noname0310 commented on May 23, 2024

4KB is huge. The bpmx format is a format I made for fast load, so if there's a big overhead here, there's no reason to use it

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