luoxz-ai Goto Github PK
Name: luoxz
Type: User
Name: luoxz
Type: User
Unity RpgGameDemo
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
Project and asset files for FPS Unity game.
That Project's Source Code
Unity C# reference source code.
3D character body auto-rigging in VR using Unity3D, Faceware Live and a webcam based on:
Load OSGB format into Unity in two ways: native plugin & c# binary reader
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
Interactable runtime scene gizmo for uGUI
Export scene from Unity so you can use PhysX 3 to rebuild the scene
An universal Dear ImGui Hook for Directx12 D3D12 (D3D11, D3D10 and maybe Vulkan will be added later)
A cpp project developed for hooking various graphic libraries such as: d3d9, d3d10, d3d11, d3d12, gdi, gdi+, opengl and vulkan.
Customizable Teensy/Arduino handheld controller for RC projects
VMware macOS utilities
VMware Workstation macOS
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE4.
基于Unlua插件,在插件层级加了一些自己用到的第三方lua库的扩展。
Unreal Engine playground
Ready-to-use FPS project for a Dedicated Server. This project was not developed as a game. It doesn't have level design, high quality art or animations and it's not 100% bug-free. But it has some really good features, solid code to grow from this base and implements most of the Unreal Network replication tools in C++.
This is a collection of classes to enable augmented reality development on Unreal Engine
My first Unreal Engine 4 project. Created in collaboration with Maxwell Hunt. This game features a fully-working health and score system, an implementation of Pawn movement and a basic menu/user interface.
Unreal Engine GIS Landscape Importer
Custom Kismet Node System that enables C++ code to be written on Blueprint Graphs
A simple kart multiplayer game which demonstrates methods of improved replication between server and clients. Features a basic replicated vehicle physics system, proxy simulation and linear, exponential and cubic interpolation to improve proxy simulation. Developed in Unreal Engine 4.
A simple multiplayer demonstration which utilises a menu system for hosting and joining servers through the Steam Online Subsystem. Includes lobby areas while for pending launch and basic replication between server and clients. Developed in Unreal Engine 4.
Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.
GameReady Grass System for Unreal Engine
Procedural Mesh Modeling Toolkit for Unreal Engine Artists
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.