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luoxz's Projects

vins-mobile icon vins-mobile

Monocular Visual-Inertial State Estimator on Mobile Phones

vins-mono icon vins-mono

A Robust and Versatile Monocular Visual-Inertial State Estimator

virtualgizmo3d icon virtualgizmo3d

Virtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features

visualizationlibrary icon visualizationlibrary

Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

vive-tracker icon vive-tracker

A positioning system based on HTC Vive's technology : lighthouse, orginally created for the French robotic cup 2018.

vivetrackeddevice icon vivetrackeddevice

Completely open-source, reverse-engineered implementation of a tracked device for the SteamVR virtual reality system.

vlcmedia icon vlcmedia

Media Framework plug-in using the Video LAN Codec (libvlc).

vox4u icon vox4u

MagicaVoxel VOX Format import plugin for Unreal Engine 4

vrn icon vrn

:man: Code for "Large Pose 3D Face Reconstruction from a Single Image via Direct Volumetric CNN Regression"

vrtracker_old icon vrtracker_old

a 3D position tracking device using infrared cameras, made to be used with every VR / AR headset

waterinteractionmodel_ue4 icon waterinteractionmodel_ue4

The implementation of the Water Interaction model, using the Unreal Engine. Since the UE4 requires Waveworks to be integrated, I used a custom build of Unreal, that can be found at: https://github.com/NvPhysX/UnrealEngine/tree/WaveWorks

webview icon webview

Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate does not decrease under multi GPU binding.

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