Git Product home page Git Product logo

accelerationexplorer's Introduction

AccelerationExplorer

Introduction

Acceleration Explorer is an open source Android application with two different purposes.

The first purpose is to help developers write better code by providing examples of how to implement the Android acceleration sensor and apply various smoothing and linear acceleration filters. Choosing to use the sensor values provided by Android directly will prove to be a poor choice in most applications and this is not immediately obvious to most developers. Furthermore, finding the acceleration measurements for your project requires a great deal of understanding and knowledge to do correctly. Blindly throwing a couple of filters at the acceleration sensor will likely result in a disappointed developer. Acceleration Explorer seeks to prevent the disappointed developer by providing theory, code examples and an application to test and experiment with.

The second purpose is a functioning application allowing teachers, students and hobbyists (who may not be interested in the code) to visualize the acceleration sensor's outputs and how different filters effect the outputs.

Backed by FSensor

Alt text

The latest release of Acceleration Explorer is now backed by FSensor. If you are interested in implementing the sensor fusions, you want to go there. FSensor (FusionSensor) is an Android library that (hopefully) removes some/most of the complexity of using Androids orientation sensors (Acceleration, Magnetic and Gyroscope). You can now just link FSensor to your project and get coding. No more having to wade through dense code to pick the parts you need.

Wiki

Please see the Wiki for a detailed explanation of the filters.

Overview of Features

Acceleration Explorer has five main Activities. A logger view, a vector view, a tilt view, a noise view and a diagnostic view. Each Activity provides a different visualization of some aspect of the acceleration sensor.

Acceleration Explorer Features:

  • Plots the output of all of the sensors axes in real-time
  • Log the output of all of the sensors axes to a .CSV file
  • Visualize the magnitude and direction of the acceleration
  • Smoothing filters include low-pass, mean and median filters
  • Linear acceleration filters include low-pass as well as sensor fusion complimentary (rotation matrix and quaternion) and Kalman (quaternion) filters
  • Visualize the tilt of the device
  • Measure the acceleration sensors frequency, offset and noise
  • Compare the performance of multiple devices

The Logger

The logger provides a real-time plot of the X, Y and Z axis of the acceleration sensor. You can also opt to log the sensor data to an external .CSV file. All of the smoothing filters and linear acceleration filters can be applied to the acceleration sensor data.

The Vector

The vector plots the acceleration as a vector (a line with a direction and magnitude) in the x and y axis. The maximum magnitude (length) of the vector is limited to 1g, or 9.8 meters/sec^2. All of the smoothing filters and linear acceleration filters can be applied to the acceleration sensor data.

The Gauges

The gauges plot the acceleration of the x and y axis in terms of tilt and acceleration relative to 1g, or 9.8 meters/sec^2. One of the key limitations of acceleration sensors is the inability to differentiate tilt from linear acceleration.

Smoothing filters

Acceleration Explorer implements three of the most common smoothing filters, low-pass, mean and median filters. All the filters are user configurable based on the time constant in units of seconds. The larger the time constant, the smoother the signal. However, latency also increases with the time constant. Because the filter coefficient is in the time domain, differences in sensor output frequencies have little effect on the performance of the filter. These filters should perform about the same across all devices regardless of the sensor frequency.

Low-Pass Filter

Acceleration Explorer use an IIR single-pole implementation of a low-pass filter. The coefficient, a (alpha), can be adjusted based on the sample period of the sensor to produce the desired time constant that the filter will act on. It takes a simple form of output[0] = alpha * output[0] + (1 - alpha) * input[0]. Alpha is defined as alpha = timeConstant / (timeConstant + dt) where the time constant is the length of signals the filter should act on and dt is the sample period (1/frequency) of the sensor. For more information on low-pass filters, see the Acceleration Explorer Wiki.

Mean Filter

Acceleration Explorer implements a mean filter designed to smooth the data points based on a time constant in units of seconds. The mean filter will average the samples that occur over a period defined by the time constant... the number of samples that are averaged is known as the filter window. The approach allows the filter window to be defined over a period of time, instead of a fixed number of samples.

Median Filter

Acceleration Explorer uses a median filter designed to smooth the data points based on a timeconstant in units of seconds. The median filter will take the median of the samples that occur over a period defined by the time constant... the number of samples that are considered is known as the filter window. The approach allows the filter window to be defined over a period of time, instead of a fixed number of samples.

Linear Acceleration

Acceleration Explorer offers a number of different linear acceleration filters. Linear acceleration is defined as linearAcceleration = (acceleration - gravity). An acceleration sensor is not capable of determining the difference between gravity/tilt and true linear acceleration. There is one standalone approach, a low-pass filter, and many sensor fusion based approaches. Acceleration Explorer offers implementations of all the common linear acceleration filters as well as the Android API implementation.

Android Linear Acceleration

Android offers its own implementation of linear acceleration with Sensor.TYPE_LINEAR_ACCELERATION, which is supported by Acceleration Explorer. Most of the time the device must have a gyroscope for this sensor type to be supported. However, some devices implement Sensor.TYPE_LINEAR_ACCELERATION without a gyroscope, presumably with a low-pass filter. Regardless of the underlying implementation, I have found that Sensor.TYPE_LINEAR_ACCELERATION works well for short periods of linear acceleration, but not for long periods (more than a few seconds).

Low-Pass Linear Acceleration

The most simple linear acceleration filter is based on a low-pass filter. It has the advantage that no other sensors are required to estimate linear acceleration. A low-pass filter is implemented in such a way that only very long term (low-frequency) signals (i.e, gravity) are allow to pass through. Anything short term (high-frequency) is filtered out. The gravity estimation is then subtracted from the current acceleration sensor measurement, providing an estimation of linear acceleration. The low-pass filter is an IIR single-pole implementation. The coefficient, a (alpha), can be adjusted based on the sample period of the sensor to produce the desired time constant that the filter will act on. It is essentially the same as the Wikipedia LPF. It takes a simple form of gravity[0] = alpha * gravity[0] + (1 - alpha) * acceleration[0]. Alpha is defined as alpha = timeConstant / (timeConstant + dt) where the time constant is the length of signals the filter should act on and dt is the sample period (1/frequency) of the sensor. Linear acceleration can then be calculated as linearAcceleration = (acceleration - gravity). This implementation can work very well assuming the accleration sensor is mounted in a relativly fixed position and the periods of linear acceleration is relavitly short. For more information on low-pass filters, see here and here.

Sensor Fusion Complimentary Filter

Acceleration Explorer offers a number of different estimations of linear acceleration using sensor fusion complimentary filters. The complementary filter is a frequency domain filter. In its strictest sense, the definition of a complementary filter refers to the use of two or more transfer functions, which are mathematical complements of one another. Thus, if the data from one sensor is operated on by G(s), then the data from the other sensor is operated on by I-G(s), and the sum of the transfer functions is I, the identity matrix. In practice, it looks nearly identical to a low-pass filter, but uses two different sets of sensor measurements to produce what can be thought of as a weighted estimation.

In most cases, the gyroscope is used to measure the devices orientation, which can then be used to produce a gravity vector, which can then be subtracted from the acceleration vector to produce the linear acceleration vector. However, the gyroscope tends to drift due to round off errors and other factors. Most gyroscopes work by measuring very small vibrations in the earth's rotation, which means they really do not like external vibrations. Because of drift and external vibrations, the gyroscope has to be compensated with a second estimation of the devices orientation, which comes from the acceleration sensor and magnetic sensor. The acceleration sensor provides the pitch and roll estimations while the magnetic sensor provides the azimuth. A complimentary filter is used to fuse the two orientations together. It takes the form of gyro[0] = alpha * gyro[0] + (1 - alpha) * accel/magnetic[0]. Alpha is defined as alpha = timeConstant / (timeConstant + dt) where the time constant is the length of signals the filter should act on and dt is the sample period (1/frequency) of the sensor.

For more information on integrating the gyroscope to obtain a quaternion, rotation matrix or orientation, see here.

Quaternions Complimentary Filter

Quaternions offer an angle-axis solution to rotations which do not suffer from many of the singularities, including gimbal lock, that you will find with rotation matrices. Quaternions can also be scaled and applied to a complimentary filter. The quaternion complimentary filter is probably the most elegant, robust and accurate of the filters, although it can also be the most difficult to implement.

Quaternion Kalman Filter

Kalman filtering, also known as linear quadratic estimation (LQE), is an algorithm that uses a series of measurements observed over time, containing noise (random variations) and other inaccuracies, and produces estimates of unknown variables that tend to be more precise than those based on a single measurement alone. More formally, the Kalman filter operates recursively on streams of noisy input data to produce a statistically optimal estimate of the underlying system state. Much like complimentary filters, Kalman filters require two sets of estimations, which we have from the gyroscope and acceleration/magnetic senor. The Acceleration Explorer implementation of the Kalman filter relies on quaternions.

Published under Apache License, Version 2.0

accelerationexplorer's People

Contributors

kalebke avatar orthographic-pedant avatar peiyaochen avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

accelerationexplorer's Issues

CSV file only has timestamp

After running the logger and finding the CSV file in phone storage, the CSV file doesn't contain any data other than the timestamps:

Timestamp,X,Y,Z
0.002
0.023
0.043
0.063
0.084
0.104
0.125
0.145
0.165
0.186
0.207
0.227
0.248
0.268
0.289
0.309
0.329

ArrayIndexOutOfBoundsException -> StatusBarFragment.java:114

java.lang.ArrayIndexOutOfBoundsException:

at com.kircherelectronics.accelerationexplorer.fragment.StatusBarFragment.updateAccelerationText (StatusBarFragment.java:114)
at com.kircherelectronics.accelerationexplorer.fragment.StatusBarFragment.access$200 (StatusBarFragment.java:43)
at com.kircherelectronics.accelerationexplorer.fragment.StatusBarFragment$2.run (StatusBarFragment.java:77)
at android.os.Handler.handleCallback (Handler.java:739)
at android.os.Handler.dispatchMessage (Handler.java:95)
at android.os.Looper.loop (Looper.java:148)
at android.app.ActivityThread.main (ActivityThread.java:5418)
at java.lang.reflect.Method.invoke (Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:726)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:616)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.