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TenebrisWoW avatar TenebrisWoW commented on August 27, 2024

In order to be able to use flight points for both factions, the TaxiNodes.dbc must first be changed so that a flight animal is specified for the corresponding point for both factions. This is a change that can be made quickly.
Please tell me where I can find the system you describe in the files. It is not yet comprehensible to me, as there are already "general flying points" in Ratchet, for example.

from mod-faction-free.

TenebrisWoW avatar TenebrisWoW commented on August 27, 2024

In order to be able to use flight points for both factions, the TaxiNodes.dbc must first be changed so that a flight animal is specified for the corresponding point for both factions. This is a change that can be made quickly. Please tell me where I can find the system you describe in the files. It is not yet comprehensible to me, as there are already "general flying points" in Ratchet, for example.

I have found it. I kept coming across "TeamId" in the code. That made me assume that it had something to do with the faction. But it was always related to the MountDisplayId. So I looked in the creature_template to see which faction is entered for the flying creatures. There are actually different factions for the flying creatures for Horde and Alliance. If I add the correct "MountDisplayId2" for the faction to the flying point, the flying point can now be used for this faction.

I have not tried setting the flying animal faction to 0. Instead, I will enter the correct creatures in TaxiNodes.dbc and leave out the flying points that are duplicated or relate to Tausendwinter.

How can I send you the result when I have finished?

from mod-faction-free.

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