Comments (3)
There's no 1.0 version yet. Which Godot 4 beta are you using? It's probably an issue with a specific Godot beta. For now the only one that's known to be working +/- reliably is beta 8
from godot-4-3d-third-person-controller.
There's no 1.0 version yet. Which Godot 4 beta are you using? It's probably an issue with a specific Godot beta. For now the only one that's known to be working +/- reliably is beta 8
This report is for the exported game "linux-x11-main-1.0.0-e99f017" provided by the project to try out, not the project itself. The exported game is called 1.0.0, if that's not the case you may want to rename it.
For reference, the exported project can be downloaded here:
https://gdquest-demos.itch.io/godot-4-character-3d-demo
https://gdquest-demos.github.io/godot-4-3d-third-person-controller/
from godot-4-3d-third-person-controller.
Okay, it's the CI automated export, I see. Thanks
from godot-4-3d-third-person-controller.
Related Issues (20)
- Replace CSG mesh with SurfaceTool for grenade path preview
- [Tracker] Improvements and fixes to improve the demo HOT 2
- Add dedicated sound effects
- Various load errors due to missing files HOT 1
- Project fails to run in 4.0.2 HOT 2
- Camera rotation speed is effected by framerate.
- Update to latest version of Godot 4 HOT 8
- Pressing "Esc" twice, pauses the game but doesn't show any menu
- Cannot infer the type of "next_location" variable because the value doesn't have a set type. HOT 2
- HitBox/HurtBox
- `res://Enemies/smoke_puff/smoke_ball.tres` sometimes fails parsing, and invalid UID warning spam
- Player's `heart_core_mat.tres` `emission_energy_multiplier` changes value every time the main scene is saved HOT 1
- Trying to assign value of type 'MeshInstance3D' to a variable of type 'RigidBody3D'. HOT 1
- Misspelling in JumpingPad.gd Script
- Parser Error: Cannot infer the type of "next_location" variable because the value doesn't have a set type. HOT 2
- Follow Camera Implementation Preferences HOT 1
- Known issue: beetle animations are broken in beta 17 HOT 11
- Extract photo mode to an addon
- Set all objects to use default layers and masks
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