Comments (4)
ps. I could create a forEach
function for it, so that it does not break the API of the old function. But it would create confusion.
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I think this is one of the many core Crafty methods that were conceptually borrowed from jQuery -- jQuery's each has the same behavior.
I'll do some more research into our options here.
from crafty.
The function of jQuery does provide the element as second argument to the function, so that you can dodge the 'this' scope changing when using lambda functions.
Personally I would prefer vanillaJS way of working above jQuery 😅
from crafty.
I've fixed it by adding this after loading crafty:
Crafty.fn.forEach = function(iterator) {
this.each(function(index) {
iterator(this, index);
});
};
So now I can use:
Crafty("Enemy").forEach(enemy => enemy.destroy())
from crafty.
Related Issues (20)
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- player.x.toFixed(0);
- Crafty
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