Name: Andrés Brugarolas
Type: User
Company: @bipicar
Bio: Senior front-end developer from Madrid.
Front: Vue, React, Ember, Svelte, Sass & Pug.
Back: Node, Lua, MongoDB, Java, Spring, SQL, Rust, Go & C++.
Twitter: andresjs17
Location: Madrid, Spain
Blog: https://www.andres-brugarolas.com/
Andrés Brugarolas's Projects
A modern C++ scope guard that is easy to use but hard to misuse.
Continuation Queues: Embeddable asynchronous networking, threading, and notification framework for Lua on Unix.
A community fork of a language named after a plant fungus. All of the memory-safe features you love, now with 100% less bureaucracy!
Tools to create a cramfs filesystem image
A simple, distributed task scheduler and runner with a web based UI.
A collection of post-processing shaders written for ReShade.
Desktop tool for batch image optimization and resizing. Available for Windows and Mac. Built with Electron and Node.js.
C/C++ to Rust transpiler
The C# to Lua compiler
Cooperative primitives for CUDA C++.
Image Upscaling GUI based on ESRGAN
Good Curio!
A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features
Cyberpunk 2077 tweaks, hacks and scripting framework
FidelityFx Super Resolution 2.0 for Cyberpunk
The most widely used Python to C compiler
The Direct3D11-On-12 mapping layer
Easy to integrate memory allocation library for Direct3D 12
A library containing utilities for mapping higher-level graphics work to D3D12
A simple D3D12 example demonstrating how to use Intel Tier 1 Variable Rate Shading
Run DirectX 8 programs in DirectX 11
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
Direct3D 9 to Direct3D 11 converter
The Direct3D9-On-12 mapping layer
DirectX9 to DirectX12 API proxy for Guild Wars 2
The Dæmon game engine. With some bits of ioq3 and XreaL.
🌊 A Human-in-the-Loop workflow for creating HD images from text
DALL·E Mini - Generate images from a text prompt
Implementation of DALL-E 2, OpenAI's updated text-to-image synthesis neural network, in Pytorch
Real time, In-memory database inspired by erlang mnesia