Comments (4)
I'd like to see if somebody else can reproduce this with a minimal plugin set (Movecraft, Cannons, ProtocolLib, Movecraft-Cannons) and if so, see if spigot, tuinity, and airplane have these issues. I'd like to narrow down which server software introduces the problem before looking into it too far.
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Actually, can you try this without Movecraft-WorldGuard installed? It might be a similar bug to APDevTeam/Movecraft-Towny#3 with both protection plugins interfering.
from movecraft-cannons.
Actually, can you try this without Movecraft-WorldGuard installed? It might be a similar bug to TylerS1066/Movecraft-Towny#3 with both protection plugins interfering.
Removing WG solved the issue! My bad on that i thought i tested if WG was an issue.
EDIT: reposted this comment with my new account.
from movecraft-cannons.
Removing WG solved the issue! My bad on that i thought i tested if WG was an issue.
EDIT: reposted this comment with my new account.
I've created a new issue on the Movecraft-WorldGuard GitHub to track this: APDevTeam/Movecraft-WorldGuard#4
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Related Issues (19)
- [Feature Request] Per-craft cannon limits HOT 5
- Cannon rotation reports HOT 2
- Working cannon reports HOT 3
- cannons reset when craft is repiloted HOT 11
- Aiming mode cannons bug HOT 4
- StackOverflowError - Could not pass event EntityDamageByEntityEvent to Cannons HOT 4
- Cannons being unbought when a craft moves in any way
- Cannons not functioning properly in subcrafts HOT 5
- Download? HOT 1
- Not functioning HOT 4
- Director aiming HOT 11
- Fire cannons on left/right click HOT 1
- Error on ship movement HOT 2
- Disabling cannons if not on a piloted craft HOT 2
- 1.16.5 Support HOT 4
- Cannons have to be rebought when movecraft moves HOT 5
- Cannons being unregistered on craft movement HOT 1
- Cannon translation reports HOT 12
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