Git Product home page Git Product logo

react-particles-js's Introduction

Particles.js - React Component


Warning: deprecation notice

Since this library is not actively maintained, it has been deprecated in favor of react-tsparticles which shares the same core functionality of this library.


Particles

Particles React component, using tsParticles.

Checkout the demo page.


Installation

npm install react-particles-js || yarn add react-particles-js

How to use

Code

Example:

import Particles from 'react-particles-js';

class App extends Component{
  
    render(){
        return (
            <Particles />
        );
    };

}

Props

Prop Type Definition
width string The width of the canvas.
height string The height of the canvas.
params object The parameters of the particles instance.
style object The style of the canvas element.
className string The class name of the canvas wrapper.
canvasClassName string the class name of the canvas.
particlesRef object The instance of the particles container

Find your parameters configuration here.


Added functionalities

Polygon mask support

Demo: Polygon mask demo.

Available only since version v2.4.0 (available with npm install [email protected]).

Requirements
  • Only the first path of the svg will be fetched so you may want to join all path in your svg.
  • The SVGPathSeg polyfill is required.
    Add it in your index.html:
<script src="https://cdn.rawgit.com/progers/pathseg/master/pathseg.js"></script>
Example
import Particles from 'react-particles-js';

class App extends Component{
  
    render(){
        return (
            <Particles 
                params={{
                    polygon: {
                        enable: true,
                        type: 'inside',
                        move: {
                            radius: 10
                        },
                        url: 'path/to/svg.svg'
                    }
                }} />
        );
    };

}
Parameters
  • polygon.enable (boolean; default false) - Whether the mask must be enabled
  • polygon.url (string) - The url of the svg
  • polygon.type ('inline' | 'inside' | 'outside'; default 'inline') - The particles should be drawn over, inside or outside the svg path
  • polygon.scale (number; default 1) - How much the svg must be scaled
  • polygon.move.radius (number; default 10) - The radius which will be used as particles movement boundary
  • polygon.move.type ('path' | 'radius'; default 'path') - Whether the particles should be bounded to the polygon path or to a given radius, while moving with polygon.type = 'outside' or polygon.type = 'inside'
  • polygon.inline.arrangement ('random-point' | 'per-point' | 'one-per-point' | 'random-length' | 'equidistant'; default 'one-per-point') - Whether the particles disposition with polygon.type = 'inline' should be random or following some criteria; 'one-per-point' overrides the number of the particles drawn.
  • polygon.draw.enable (boolean; default false) - Whether the shape should be drawn on the canvas
  • polygon.draw.stroke.width (number; default .5) - Draw stroke
  • polygon.draw.stroke.color (string; default 'rgba(255, 255, 255, .1)') - Draw stroke color

Multiple images

Lets you use multiple images as particle shape.

Demo: Multiple images demo.

Available only since version v2.4.0 (available with npm install [email protected]).

Example
import Particles from 'react-particles-js';

class App extends Component{
  
    render(){
        return (
            <Particles 
                params={{
                    particles: {
                        shape: {
                            type: 'images',
                            image: [
                                {src: 'path/to/first/image.svg', height: 20, width: 20},
                                {src: 'path/to/second/image.jpg', height: 20, width: 20},
                            ]
                        }
                    }
                }} />
        );
    };

}

Line link shadow

Adds blurred shadow to the lines of the canvas.

import Particles from 'react-particles-js';

class App extends Component{
  
    render(){
        return (
            <Particles 
              params={{
            		particles: {
            			line_linked: {
            				shadow: {
            					enable: true,
            					color: "#3CA9D1",
            					blur: 5
            				}
            			}
            		}
            	}}
              style={{
                width: '100%',
                backgroundImage: `url(${logo})` 
              }}
            />
        );
    };

}

Reporting issues

  • Look for any related issues.
  • If you find an issue that seems related, please comment there instead of creating a new one.
  • If you find no related issue, create a new one.
  • Include all details you can ( operative system, environment, interpreter version, etc.. ).
  • Include the error log.
  • Remember to check the discussion and update if there changes.

Contributing

  • Fork the repository
  • Create your feature branch
  • Commit your changes and push the branch
  • Submit a pull request

Info and Major changes

Starting with v3.0.0 the react-particles-js library has switched its core functionality using tsParticles. This may introduce breaking changes but will allow the library be maintained more frequently.


What's next

The main purpose of this library is to be simple to use, also allowing to be customized.

To accomplish this, an experimental branch has been created in order to provide a boilerplate for the next version of this library.

A live demonstration can be found here.

In this simple demo website, a new approach has been used, giving the application a powerful composability.
Issues concerning best practices, usability, backward compatibility and performances are raising, so..

react-particles-js's People

Contributors

adamalston avatar ankri avatar arturszott avatar aweary avatar crutchcorn avatar csu avatar dipree avatar gitii avatar icodeforlove avatar jzjzjzj avatar kkirsche avatar levchurakov avatar matteobruni avatar mweeden36 avatar naviocean avatar pborreli avatar peanutbother avatar reggino avatar sheerun avatar victorbstan avatar vincentgarreau avatar wdavidw avatar wufe avatar xavhan avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

react-particles-js's Issues

Canvas height shrinks as width shrinks (~ *0.5) (Scale ratio?)

Expected Behavior
Canvas would responsively resize to fit window.

Actual Behavior
Height shrinks to half of canvas width during resize.
W:H scaling ratio appears to be set to 2:1.

Specifications
Version: 2.1.0
Browsers: Firefox 57, Chrome 62
package.json:

"dependencies": {
"canvas-particle-network": "^1.5.0",
"material-ui": "^1.0.0-beta.21",
"material-ui-icons": "^1.0.0-beta.17",
"material-ui-search-bar": "^1.0.0-beta.3",
"react": "^16.1.1",
"react-dom": "^16.1.1",
"react-particles-js": "^2.1.0",
"react-scripts": "1.0.17",
"react-tap-event-plugin": "^3.0.2"
}

Possible Solution:
Stackoverflow

The solution is likely relatively simple. I however don't understand how preventing the 2:1 scale ratio is implemented in the React component. Upon resolving I can add a note to the Readme.md

Edit: formatting

Whenever I scroll down, the particles updates itself.

There is a section that i want to make it position:fixed so that when i scroll down, i still can see the particles.

<div className={cx('first-wrapper', 'wrapper')}>
	<Particles params={{
                    'particles': {
                        'line_linked': {
                            'shadow': {
                                'enable': true,
                                'color': '#ff8d47',
                                'blur': 7
                            }
                        },
                        'color': {
                        	'value': '#ff8d47'
                        },
                        'number': {
                        	'value':70
                        }
                    }
                }} style={{position: 'absolute', width: '100%', height: '100%', left:0, top:0}} />
</div>

the class, 'wrapper', has this style

height: 100vh;
width: 100%;
display: flex;
align-items: center;
justify-content: center;
flex-direction: column;
transition: all .4s ease-in;
position: fixed;

However, When I scroll down, the particles update themseleves, new angles, new location etc. you know, when you refresh pages, the particles set differently because it sets randomly.
I want them to be fixed.
I dont understand why it updates itself. please help me :'(

child components not showing

hello! thankfully I found this library, I have two small questions.

  1. How do I set the background color(I've tried configuring it in the params object just that doesn't seem to have an effect)
    2.How would you suggestI render the rest of my app's components?
  • as of now, the particles render to the screen but not anything else.

Here's what I am working with:

import Main from './components/Main';
import React from 'react';
import ReactDOM from 'react-dom';

import Particle from './container/Particle'

ReactDOM.render(
  <Particle>
    <Main />
  </Particle>,
  document.getElementById('app')
)

I've abstracted Partcle into it's own file becasue of it's length

Incompatible with React v16

Upgrading to the latest version of React v16 causes type conflicts within react-particles-js.

If the react-particles-js dependencies are updated to the latest versions of react, react-dom, @types/react , & @types/react-dom, then all type errors are resolved, however a runtime error occurs when attempting to render particles:
screen shot 2017-09-28 at 9 08 29 am

I'm guessing this is due to changes in react-dom in v16.

Disable Links

I'm trying to disable the links between particles so it's just dots but I can't seem to get this to work. Here's how my component looks:

<Particles className="particles" params={{
          line_linked: {
            enable: false,
          },
 }} />

Edit: It needs to be inside particles: {}

Remove deprecated lifecycle methods

Component does not pass react strict mode. Need to remove "componentWillMount" and "componentWillUpdate". Since they don't seem to actually do anything it should be fine.

Cheers!

index.js:1452 Warning: Unsafe lifecycle methods were found within a strict-mode tree:

componentWillMount: Please update the following components to use componentDidMount instead: SideEffect(NullComponent), t

componentWillUpdate: Please update the following components to use componentDidUpdate instead: t

Learn more about this warning here:
https://fb.me/react-strict-mode-warnings

'canvas' / 'repulse' is not defined no-undef

Hello!
Thank you so much for so beautiful react module!
I'm using it on my study project now.
Unfortunately I can't use the "Interactivity" parameter :(
It looks this way in my code:
image
And I got this error:
image
Other Particles features are already works perfect.
Can you kindly help me with this issue? How I can enable Particles Interactivity in me React App?
Thank you in advance!

Render particles to canvas with specific id

Hello, and thanks for your lib.
I'm currently trying webpack2/jsx and so far everything works as expected expect I cannot find a way to to understand how you apply this Particles to a specific element. Do you have any example of the implementation that goes a little deeper than:

import Particles from 'react-particles-js';
 
class App extends Component{
  
    render(){
        return (
            <Particles params={{
            		particles: {
            			line_linked: {
            				shadow: {
            					enable: true,
            					color: "#3CA9D1",
            					blur: 5
            				}
            			}
            		}
            	}}/>
        );
    };
 
}

My problem is that I have a component with a canvas (it can be any other html tag) and I'd like to apply the effect on this specific canvas but cannot find a way...

Thanks in advance for your help

Cannot create jsx elements within the Particles Element?

In this project, i have put some html elements inside the particles div. I am now trying to migrate this pen into my react portfolio. I wasn't able to put any elements into the Particles div like so:

<Particles params={this.config} className="particles-js">
  <h1>Hello World</h1> // <-- Element does not show up
</Particles>

I think this is related to the canvas element that is being returned, but is there a workaround for this?

Particles "explosion" on load

Currently i'm using this package in some of my projects. Everywhere i use this i get this sort of "exploding" pack of particles. Am I doing something wrong or is this a bug?
No matter my config it happens with all of them.

Example

If you want me to provide more information let me know!
Thanks.

Test watcher failed and throws error

I'm on Create React App. It uses Jest as its test runner
Upon run test, this was the error

TypeError: Cannot read property 'clearRect' of null

at e.value (node_modules/react-particles-js/lib/particles.js:604:26)
     at e.value (node_modules/react-particles-js/lib/particles.js:977:214)
     at e.value (node_modules/react-particles-js/lib/particles.js:988:23)
     at e.value (node_modules/react-particles-js/lib/particles.js:1002:48)
     at e.value (node_modules/react-particles-js/lib/particles.js:670:44)
     at t.<anonymous> (node_modules/react-particles-js/lib/particles.js:101:85)
     at CallbackQueue.notifyAll (node_modules/react-dom/lib/CallbackQueue.js:76:22)
     at ReactUpdatesFlushTransaction.close (node_modules/react-dom/lib/ReactUpdates.js:59:24)
     at ReactUpdatesFlushTransaction.closeAll (node_modules/react-dom/lib/Transaction.js:209:25)
     at ReactUpdatesFlushTransaction.perform (node_modules/react-dom/lib/Transaction.js:156:16)
     at ReactUpdatesFlushTransaction.perform (node_modules/react-dom/lib/ReactUpdates.js:89:32)
     at Object.flushBatchedUpdates (node_modules/react-dom/lib/ReactUpdates.js:172:19)
     at ReactDefaultBatchingStrategyTransaction.closeAll (node_modules/react-dom/lib/Transaction.js:209:25)
     at ReactDefaultBatchingStrategyTransaction.perform (node_modules/react-dom/lib/Transaction.js:156:16)
     at Object.batchedUpdates (node_modules/react-dom/lib/ReactDefaultBatchingStrategy.js:62:26)
     at Object.batchedUpdates (node_modules/react-dom/lib/ReactUpdates.js:97:27)
     at Object._renderNewRootComponent (node_modules/react-dom/lib/ReactMount.js:319:18)
     at Object._renderSubtreeIntoContainer (node_modules/react-dom/lib/ReactMount.js:401:32)
     at Object.render (node_modules/react-dom/lib/ReactMount.js:422:23)
     at Object.<anonymous>.it (src/App.test.js:7:48)
     at process._tickCallback (internal/process/next_tick.js:103:7)

react-particles-js can not working

My step is follow :

1 create react project using create-react-app ,
2 npm install react-particles-js.
3 import lib using import Particles from 'react-particles-js';
4 add to app component

But when I use npm start. the page is blank. no particle effect show.

My App.js is follow:
` import React, { Component } from 'react';
import './App.css';
import Particles from 'react-particles-js';

class App extends Component {
render() {
return (
);
}
}
export default App;
`

My package :
{ "name": "testpaticle", "version": "0.1.0", "private": true, "dependencies": { "react": "^16.5.2", "react-dom": "^16.5.2", "react-particles-js": "^2.3.0", "react-scripts": "1.1.5" }, "scripts": { "start": "react-scripts start", "build": "react-scripts build", "test": "react-scripts test --env=jsdom", "eject": "react-scripts eject" } }

Responsive

Its density is too high how to make it responsive?

density doesn't work stably on smaller screen sizes

Source code:

I probably have done something wrong. Here is the my particles setup:

import React from 'react';

import styled from 'styled-components';

import ParticlesCanvas from 'react-particles-js';

const StyledParticlesWrapper = styled.div`
  position: absolute;
  width: 100%;
  height: 100%;
  overflow: hidden;
`;

export default Particles = props => {
  return (
    <StyledParticlesWrapper>
      <ParticlesCanvas params={{
        particles: {
          number: {
            value: 80,
            density: {
              enable: true,
              value_area: 800
            }
          }
        }
      }} />    
    </StyledParticlesWrapper>
  );
}

Behaviour

When the page is loaded on a big screen size, density works. When resizing to a small enough screen size, density sometimes works, sometimes doesn't. I tested the app on iPhoneX and Galaxy S9 screen size as well as responsive mode.

Particles when loaded on a big screen size:
image

Particles when being resized (Sometimes it works):
image

Particles when being resized (Sometimes it doesn't work):
image

How should I fix it? Thanks in advance

My project repo: Eagle Nest
The particles file: Particles.js

dynamically updating params

I want to tie the p.js params to an object in the state of a parent component (which renders the particles component), by passing it as a prop, so that I can update the state (e.g. change the size of the particles) and have that be immediately reflected. It doesn't seem to work though.

<Particles
  width="100%"
  height="100%"
  params={this.state.ParticlesConfig}
  style={{ width: "100%", position: "absolute", zIndex: -1, backgroundColor: "#000" }}
 />

I've verified that the params are actually being updated by using the React Chrome devtools and inspecting the props of the Particles component.

TypeScript error, no declaration file for module

(6,28): error TS7016: Could not find a declaration file for module 'react-particles-js'. '/Users/clacey/caprona-ui/client/node_modules/react-particles-js/lib/particles.js' implicitly has an 'any' type.

uncaught typeerror in console

Hi, I tried react-particles-js in my project, but there is an error in console:

"Uncaught TypeError: Super expression must either be null or a function, not undefined"

my react version is 0.14.2.

Please...

OnHover repulse is not working

All settings that I set is all working except the onHover repulse, there's nothing happening on the particles when I move my mouse around the canvas.

This is the settings I used

particles: { 
      number: {
        value: 80,
        density: {
            enable: true,
            value_area: 800
        }
      },
      color: {
        value: "#ffffff"
      },
      shape: {
        type: "circle",
        stroke: {
            width: 0,
            color: "#000000"
        },
        polygon: {
            nb_sides: 5
        }
      },
      opacity: {
        value: 0.5,
        random: false,
        anim: {
          enable: false,
          speed: 1,
          opacity_min: 0.1,
          sync: false
        }
      },
      size: {
        value: 3,
        random: true,
        anim: {
          enable: false,
          speed: 40,
          size_min: 0.1,
          sync: false
        }
      },
      line_linked: {
        enable: true,
        distance: 150,
        color: "#ffffff",
        opacity: 0.4,
        width: 1
      },
      move: {
        enable: true,
        speed: 3,
        direction: "none",
        random: false,
        straight: false,
        out_mode: "out",
        bounce: false,
        attract: {
            enable: false,
            rotateX: 600,
            rotateY: 1200
        }
      },
      interactivity: {
        detect_on: "canvas",
        events: {
            onhover: {
                enable: true,
                mode: "repulse"
            },
            onclick: {
                enable: true,
                mode: "push"
            },
            resize: true
        },
        modes: {
            grab: {
                distance: 400,
                line_linked: {
                    opacity: 1
                }
            },
            bubble: {
                distance: 400,
                size: 40,
                duration: 2,
                opacity: 8,
                speed: 3
            },
            repulse: {
                distance: 200,
                duration: 0.4
            },
            push: {
                particles_nb: 4
            },
            remove: {
                particles_nb: 2
            }
        }
    },
    retina_detect: true
}

I used https://vincentgarreau.com/particles.js to generate the settings.

options for polygon color

On the polygon example im trying to change the color for the particles. I was able to change it for the particles and line_linked but not for this part.

screen shot 2018-11-07 at 12 48 51 pm

What's the option for changing the color of this? I've looked at the docs and can't seem to find it.

Support child components

Would be nice to support child components since using CSS absolute method doesn't trigger mouse hover on particles when you have another component blocking it. adding pointer-events: none; will remove scroll effect.

<Particles>
    <div>Hello World</div>
</Particles>

react-particles-js can not working!!!

my step is follow

1 create react project by create-react-app
2 npm install react-particles-js
3 import libs
import Particles from 'react-particles-js';
4 add components

But, the page is blank after i start page by npm start.

By the way. I try the demo of react-particles-js. the demo is OK
But the react project is still no working even I import sass file and component ParticaleContainer.

How can I merge the react-particles-js into the react-project created by create-react-app??
thanks @wufe

IE support?

does it support IE9? Mine seems doesn't work, even when I removed all the params, still not working

react-particles-js can not working

My step is follow :

1 create react project using create-react-app ,
2 npm install react-particles-js.
3 import lib using import Particles from 'react-particles-js';
4 add to app component

But when I use npm start. the page is blank. no particle effect show.

My App.js is follow:
<Particles params={{ "particles": { "number": { "value": 50 }, "size": { "value": 3 } }, "interactivity": { "events": { "onhover": { "enable": true, "mode": "repulse" } } } }} />

My package :
{ "name": "testpaticle", "version": "0.1.0", "private": true, "dependencies": { "react": "^16.5.2", "react-dom": "^16.5.2", "react-particles-js": "^2.3.0", "react-scripts": "1.1.5" }, "scripts": { "start": "react-scripts start", "build": "react-scripts build", "test": "react-scripts test --env=jsdom", "eject": "react-scripts eject" } }

Adding params does anything

This is my code:

<Particles
params={{
"number": {
"value": 800,
"density": {
"enable": true,
"value_area": 800
}
},
"particles": {
"color": {
"value": "#AABBDD"
},
line_linked: {
shadow: {
enable: true,
color: "#AABBCC",
blur: 5
}
}
}
}}>

It is always some. It seems whatever I do I get same result, so params is not working!

Crash when using with React.Suspense

I wanted to optimize my web app with Code Splitting by using the new React.lazy and React.Suspense (I am useing react version 16.6.3). But apparently, when trying to use it with react-particles I get the following error

Uncaught Error: Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.
    at invariant (react-dom.development.js:55)
    at scheduleWork (react-dom.development.js:18406)
    at Object.enqueueSetState (react-dom.development.js:12313)
    at t../node_modules/react/cjs/react.development.js.Component.setState (react.development.js:372)
    at t.value (particles.js:1)
    at t.value (particles.js:1)
    at commitLifeCycles (react-dom.development.js:15976)
    at commitAllLifeCycles (react-dom.development.js:17262)
    at HTMLUnknownElement.callCallback (react-dom.development.js:149)
    at Object.invokeGuardedCallbackDev (react-dom.development.js:199)
    at invokeGuardedCallback (react-dom.development.js:256)
    at commitRoot (react-dom.development.js:17458)
    at completeRoot (react-dom.development.js:18912)
    at performWorkOnRoot (react-dom.development.js:18841)
    at performWork (react-dom.development.js:18749)
    at performSyncWork (react-dom.development.js:18723)
    at requestWork (react-dom.development.js:18592)
    at retrySuspendedRoot (react-dom.development.js:18288)
    at wrapped (scheduler-tracing.development.js:204)

It works with all other components except react-particles, although I am not 100% sure this is a issue on react-particles side.

Here's the code I used:

/* At top level */
const Particles  = React.lazy(() => import('react-particles-js'))

/* In render () */
<Suspense fallback={<Spinner />}>
    <Particles className='particles-js' params={particlesConfig} />
</Suspense>

Any ideas?

react-particles-js not working into iframe tag

I'm develop components for a landing page in React 16, i'm using @storybook/react to show components features. Storybook render components into an iframe. I've a problem when use react-particles-js, show follow error:

image

I have tested with create-react-app and all is ok, but when i put react-particles-js into iframe tag, show the same error.

import Particles from 'react-particles-js';

<Particles/>
Working ok!

<iframe> <Particles/> </iframe>
Not working!

I've also been tracing the library and I think there's some problem in the following piece of code (particle.js - line 1367):
Math.sqrt(s * s + o * o) <= e.radius + n.radius && (e.x = t ? t.x : Math.random() * i.width, e.y = t ? t.y : Math.random() * i.height, r.checkOverlap(e));

.vscode folder

it seems that you use visual studio code, with settings for this project.
it would be an improvement committing this folder since we could work with the same tooling and settings.

these settings could still be overriden per-user but provide a general code-style and toolchain

Possible to change parameters without a full re-render?

I am using this library to create a dynamic background, and am trying to get it so the color of the particles shifts every few seconds. Currently it seems changing the parameters on the <Particles /> component causes a full re-render and causes the particles to appear to "jump".

I've created a sandbox demo that shows that here

Would it be reasonable to have certain parameters (like color) not cause a full re-render?

I've poked through the code a bit, but was curious if you had an opinion @wufe.

Custom Params,

Hello,

Can you tell me what I do wrong with component ? I've checked particles.js.demo from your link for custom, I've checked IParams on your file but I cant custom anymore, nothing happen.

   <Particles
              style={{
                position:'absolute',
                top:'0',
                left:'0'
              }}
              params={{
                particles: {
                  opacity:{
                    value: 0
                  },
                  color: {
                    value: '#FFF'
                  }
                }
              }}
            />

Best regards,

Gatsby + Particles

Hi,
I am trying to run the simple possible example of Particles with Gatsby, and It seems to not work for any combination. My index file looks like:

import React from "react"
import Particles from 'react-particles-js';


export default () => (
    <div>
        <Particles/>
    </div>
);

I can see that the canvas is added into DOM, but nothing is shown. Is it a correct approach?

React version: 16.2.0
Gatsby version: 1.9.207
Particle version: 2.1.0

Should create component with PureComponent

For the performance improvement, I suggest that replace React.Component with React.PureComponent. Otherwise, check props in shouldcomponentupdate, don't update when props is the same.

Cannot load png or svg as image

The library works well with the shapes provided but does not load images if I pass in

shape {
  type: "image",
  image: {
    src: "url_to_svg_or_png",
    width: 100,
	height: 100
  }
}

The error encountered is:

Uncaught TypeError: Cannot read property 'clearRect' of undefined

Multiple Images

Hey thanks for creating the awesome library.

Is it possible to add multiple Images? I saw options in the library for 'images' but I'm not sure how to include them in the JSON object.

I have tried including the following:

images: { ["imageone", "imagetwo"] }

but it doesn't seem to work

Particles re-renders on every state change even when it is separate from all the state changes.

I wrapper all the components that have state changes into a wrapper but the Particles component still gets re-rendered on changes.

render() {
   const { isSignedIn, imageUrl, route, box, user } = this.state;
   return (
     <div className="App">
       <Particles className='particles' params={particlesOptions} />
       <ComponentsWrapper 
         isSignedIn={isSignedIn}
         imageUrl={imageUrl}
         route={route}
         box={box} 
         user={user}
         loadUser={this.loadUser}
         onInputChange={this.onInputChange}
         onImageSubmit={this.onImageSubmit}
         onRouteChange={this.onRouteChange}
       />
     </div>
   );
 }
}

Custom shape image

Is there any mecanisme/hook to generate custom images. My use case would be to insert random SVG inside shapes. Thank you for your work!

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.