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Custom engine based on OpenXRay engine. Global mod for S.T.A.L.K.E.R. - Call of Pripyat.

License: Other

C 17.69% Lua 0.29% C++ 63.65% HLSL 0.28% Batchfile 0.02% PowerShell 0.01% C# 4.71% Smalltalk 0.12% CSS 0.04% ASP.NET 0.01% JavaScript 0.01% HTML 11.06% Java 0.07% Objective-C 0.19% CMake 0.08% Makefile 0.31% Pascal 0.57% PHP 0.01% VBA 0.90% TeX 0.01%
game-engine game-development cplusplus cplusplus-20 cplusplus20 vulkan rendering gsc-game-world gsc stalker

stalker-cordisproject's Introduction

alt text

Description

A global mod is under development, it includes numerous improvements and additions. Among them: graphics (interface, rendering, visual effects), sound (new sounds from high-quality libraries or recorded from scratch), the musical component of the game (ambient music and dynamic music, created individually for the project).

In addition, the models of the environment / inventory items / stalkers / mutants will be replaced, and both animations are added, simply replacing some old ones, and completely new ones. As for the locations, it was decided not to touch the original territories of "Call of Pripyat", but to create one or several completely new ones, which will demonstrate all possible innovations.

Links

Discord

GitHub release (latest by date) GitHub tag (latest by date) GitHub contributors

GitHub language count GitHub top language GitHub search hit counter GitHub repo size Lines of code

GitHub issues GitHub pull requests

S.T.A.L.K.E.R.: Cordis Project

Wiki

We have our full documented wiki with full documentation of code (but WIP now...)

Repository

We have two official repositories. It's github and gitlab.

https://github.com/diamondhat/cordisproject

https://gitlab.com/diamondhat/cordisproject

stalker-cordisproject's People

Contributors

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Stargazers

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stalker-cordisproject's Issues

[Scripts] не получается получить данные в target_precondition у smart_terrain смотри полученный лог и исправь, возможно оно должно ссылаться как-то по-другому либо индексы проблемные, либо ты не дописал саму структуру в sim_board, либо что-то ещё. Из-за этого он не правильно выдаёт результат (target_precondition) и НПС идёт к другому сразу смарту не выполняя работу на текущем!

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