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Automatically exported from code.google.com/p/forget3d
How to show 3ds max model?
where is docs?
Original issue reported on code.google.com by [email protected]
on 7 Sep 2012 at 8:16
I'm using forget3D on android,I have integrated in my project,but I have a
question,can you tell me how to use md2viewer to load a md2 model with three
textures,I find it just can load one md2 with one texture,is that right? hope
for your reply
Original issue reported on code.google.com by [email protected]
on 2 Dec 2011 at 7:48
while I am rendering a texture on box, the box is always white, I debugged
the project and found :"
bool CRender::loadTexture(const char *fileName, GLuint *id)
{
FILE *f = fopen(fileName, "rb");
GLubyte *pixels = NULL;
if(!f) return false;
WORD width = 0, height = 0;
byte headerLength = 0;
byte imageType = 0;
......
"
Parameter "f" is always 0, I put "resources" folder at
"../Draw Texture/resources",
the same with my code folder "../Draw Texture", and I load the texture
like this:
"
....
loadTexture("resources\\door128.tga",&texture1);
....
"
I am depressed, can you help me, I think it is a piece of cake for you,
Thanks a lot!
Original issue reported on code.google.com by [email protected]
on 11 Aug 2009 at 10:25
Hello,
I am not a robot, but I suppose for the purpose of this visit I might as
well be. I just wanted to drop by real quick to check if you are at all
familiar with the jMonkeyEngine project. It seems our projects might have a
thing or two in common.
http://jmonkeyengine.com/blog/blog/2010/02/10/android-support-confirmed-
for-jme3/
http://www.jmonkeyengine.com/forum/index.php?topic=13176.0
http://www.jmonkeyengine.com/forum/index.php?topic=13217.0
We are on the lookout for an Android developer to help us bring jME3's
preliminary Android implementation to a mature, fully functional state.
http://docs.google.com/View?id=dhkt6vsf_251c54bg9hp
Maybe you could be that developer? or, maybe you know someone who might be.
Naturally we'd also appreciate having more testers or plain Android-savvy
people around in our community. Any reason at all for you to contact us,
feel free! Contact information can be found in the docs link above.
Thanks for your time,
~ Erlend Sogge Heggen
Original issue reported on code.google.com by [email protected]
on 27 Apr 2010 at 6:12
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