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Open Source Games

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Development Blog / Statistics / Contribution guidelines

OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1688) - Tools (51) - Frameworks (98) - Libraries (16)

By category: Action (331), Adventure (65), Arcade (195), Board (26), Cards (25), Educational (14), Framework (98), Game engine (179), Library (16), Music (16), Platform (77), Puzzle (187), Remake (679), Role playing (238), Simulation (140), Sports (27), Strategy (325), Tool (51), Visual novel (9)

By platform: Windows (613), Linux (564), macOS (328), Android (164), iOS (23), Web (179)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

opensourcegames's People

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opensourcegames's Issues

Add some more libraries

Like Crypto, Threads, Latex (more of a tool), Lua, tolua, yamll-cpp, SDL2 image, mixer, gfx, PkgConfig, zlib, curl, libzlma, libpng, freetype2, icu (bidirectional text rendering), OpenAL, OpenGL, libxml2, wxWidgets, Doxygen (more of a tool), OpenSSL

SharpKonquest license

What license does SharpKonquest have?

Only indication is GPL-2.0 on the main Sourceforge project page but it seems there is nothing directly attached to the source code.

Recommend contacting the authors.

Free Mars sources

Free Mars says it's licensed under GPL-3.0 but I cannot find any sources. The installer wants one to agree with the GPL license but they themselves do not seem to agree. One should probably contact the developers to clarify the whereabouts of the sources or the status of the project.

ImperiumAO sources

ImperiumAO used to be open source says the wayback machine June 2011 but not anymore. The question is, is the last version of the public open source still available somewhere?

If not, then it's truly not an open source game anymore. If yes, it probably should be preserved somewhere.

How well must license information be displayed to be included here?

I've come across quite some examples which seem to be a grey area. On the one hand these projects do offer their source and they give the overall impression that everyone can share and modify their code, but on the other hand, in the source repositories or in the offered downloads no clear license information is given.

Clear license information would be:

  • LICENSE or COPYING file or a clear remark about the license status in the README
  • license header in every source file
  • information about licenses of dependencies

Without any of this, I would tend to say that the projects are open source, but not able to be shared and modified safely and therefore are not within the scope of this collection.

Quasar license?

What license does Quasar have?

Only indication is GPL-2.0 on the main Sourceforge project page but it seems there is nothing directly attached to the source code.

Recommend contacting the authors.

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