Topic: soft-shadows Goto Github
Some thing interesting about soft-shadows
Some thing interesting about soft-shadows
soft-shadows,This C++ implementation renders multiple implicitly defined spheres under multiple light sources using Bling Phong Model. It also considers the hard and soft shadows as well as mirroring and refraction of light rays that generate different visual effects
User: aerolalit
soft-shadows,Implementation of realistic and efficient screen space soft shadows for 3D Graphics Rendering with OpenGL
User: aryaman-gupta
soft-shadows,A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.
User: diharaw
soft-shadows,An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.
User: diharaw
soft-shadows,Toy OpenGL PBR renderer.
User: juandiegomontoya
soft-shadows,Rendering 3D scenes with geometric figures, mirrors, realistic shadows, depth of field and global illumination.
User: kamirus
soft-shadows,Customize Three.js Reflector to achieve solid reflector.
User: lehquan
soft-shadows,GLSL implementation of the Percentage-Closer Soft Shadows technique
User: pboechat
soft-shadows,Percentage-Closer Soft Shadows (PCSS) in OpenGL
User: proskur1n
soft-shadows,Nvidia's PCSS soft shadow algorithm implemented in Unity
User: themasonx
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