Comments (2)
You shouldn't have to worry about padding things since that's what the lib is doing automatically behind the scenes.
although they should not be zero since that's not how the buffer is being initialized to begin with
The output buffer wasn't initialized (so it will be all 0's by default).
contents: bytemuck::cast_slice(byte_buffer.as_slice()),
Note that since you are using encase
, you shouldn't need bytemuck
here.
encoder.copy_buffer_to_buffer(&output_gpu_buffer, 0, &mapping_buffer, 0, data.len() as _);
Here is the actual issue. data.len()
is 28, so you end up copying only 28 bytes. You need to use byte_buffer.len()
instead.
Hope this helps!
from encase.
Thanks very much!
from encase.
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from encase.