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contextproject-migi2's Issues

Controller support

As the player with the Oculus Rift, I need to be able to move in the virtual environment.

So controller input handling needs to be added.

Settings

  • Options to change controls
  • Options to change audio balance

Boxes

  • Box implementation in game
  • Box moveable/pickupable

Web Interface

For sprint 3:
As a player without an Oculus Rift, I need to be able to see the virtual environment and interact with it on my mobile device.

This task is divided into the following subtasks for sprint 3:

  • #85 Webpage design
  • #86 HTML and JavaScript implementation
  • #87 Server communication
  • #88 jMonkey integration

For sprint 4:
As a player, I want to have a web interface to connect to, so that I can join the game and play.

For sprint 4, the following subtasks have been created:

  • #134 Web Interface - Clickable tiles
  • #136 Web Interface - Tile actions
  • #137 Web Interface - Different Screens
  • #138 Web Interface - Display entities

Doors

This task consists of the implementation of doors in our game, as well as the interaction of keys with doors (Door opens when player has key/acquires key)

Advanced maze generation

As developers we want to create an algorithm that generates random traversable mazes for us, so that our game won’t get repetitive.

Subtasks:

  • Explore possibilities
  • Implement algorithm
  • Make loading and saving rooms possible
  • Combine the features above

Pickups

  • Code for items that can be picked up
  • Keys
  • Bombs

Basic Level

Create a basic level for testing purposes

Physics

As a player,
I want the game to have physics,
So I can properly move around in the environment.

This task involves the following subtasks:

  • Add physics engine to the game
  • Apply physics to objects

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