Comments (2)
Issue confirmed. A hotfix won't be released for this bug fix, but expect it to be fixed in the next version of Submerged.
from submerged.
This issue will be fixed in the next release. Thank you for reporting it.
from submerged.
Related Issues (20)
- HnS music bug HOT 2
- Still layering issues HOT 1
- at the beginning of the sabotage of light amogus is not displayed HOT 1
- S-Chinese (įŽäŊä¸æ) HOT 4
- If Oxygen sabo kill and Meeting starts occur at the same time, they are wiped out HOT 6
- Submerged 'breaking' the task map for vanilla maps HOT 1
- Ghost of DeadPlayer Shown Thru Walls When Killed HOT 5
- Submerged's Assembly version is old HOT 1
- Null Ref Spam In Logs HOT 7
- Disable map installation check for dummy players in the lobby as well. HOT 3
- FloorHandler.RpcRequestChangeFloor always changes the floor of the local player HOT 15
- PlayerControl.Exiled() called twice HOT 11
- Submerged Auto Updater HOT 1
- Danger level cant reach 5 while Ghost HOT 1
- Kill button does not work HOT 10
- Error when Entering HOT 7
- how to get this mod working with TOH HOT 6
- The game closes randomly and others . HOT 13
- submerged cosmetics and another thing HOT 1
- Technical question HOT 4
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from submerged.