Comments (3)
I will see what I can do about this but in the meantime you can patch Submerged.Loading.CustomPlayerData:HasMap
to return true
from submerged.
Will be changed in the next version, I'm not sure when that will be released though...
from submerged.
Changed in the next release
from submerged.
Related Issues (20)
- how to get this mod working with TOH HOT 6
- The game closes randomly and others . HOT 13
- submerged cosmetics and another thing HOT 1
- Technical question HOT 4
- Fix random delay in o2 sabotage sound
- Improve identify specimen task
- Hide and seek - Indicator for unusable vents HOT 6
- Make Submerged source-available on GitHub HOT 3
- Controller support HOT 7
- Disabled report button indicator
- Add map layouts to the repository
- Resource.Embedder package requires github authentication to download HOT 12
- Update to v2024.3.5 HOT 3
- Replace current implementation of cooldown tasks with a CooldownConsole
- Rework steady heartbeat task
- Improve mop puddles task
- Setup CI HOT 2
- Properly fix pet mourning in elevator
- Lights sabotage impostor overlay
- It's missing a space:
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from submerged.