Comments (4)
Probably basically give the flockdrones two nametags or something? One living in the flock plane? Then override alt behaviour of flock intangible mobs to show only the secondary name tags?
from goon-flock.
this also brings up the question of whether flock should see their own names for buildings and things on right click (if that's even technically possible in byond)
from goon-flock.
this also brings up the question of whether flock should see their own names for buildings and things on right click (if that's even technically possible in byond)
Technically possible via image overrides that change name
. Who knows if worth it.
from goon-flock.
from goon-flock.
Related Issues (20)
- Flocktraces do not have antag overlays while in drones HOT 5
- As flockmind/trace it isn't obvious which drones are controlled HOT 2
- Newly spawned flocktraces admin report being attacked shortly after spawning
- Item stacking bug HOT 3
- Flockdrones can be attacked with no cooldown HOT 5
- Flock Bytes Can Spawn In Flock Walls
- Cancelling a floor conversion by clicking on another tile cancels animation but not the action
- Taking control of a drone sometimes makes it start moving in some direction HOT 1
- Dropping an item you started reclaiming keeps the animation
- Flockdrones getting stuck on plastic flaps HOT 2
- Animation issue still present for containers HOT 1
- Using hotkey to unequip absorber item doesn't stop absorption animation
- Items with a material have their color reset when taken out of absorber
- Sticking A Flockdrone Into A Clone Scanner Breaks the Drone
- Flock Drones Can Heal Using Chems
- Runtime when the Relay finishes broadcasting on extended game mode
- Reflected shots cause walls to be threatening HOT 2
- Flock structures do not turn off and runtime after suicide
- Flock cost defines are not interpolated HOT 1
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