Comments (2)
Hi there. Tiled2Unity will require write-access to textures. Was that texture opened in an editor? Or are you using Perforce or a similar version management system?
BTW, I'm moving over to SuperTiled2Unity now which has much improved importer system.
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Hey!
Other than Tiled itself, no editor had them open. I closed Tiled too with no difference in the result.
No, I'm using Git with Sourcetree, which wasn't running either.
Played around with the individual files' permissions, just to see if maybe there was a hitch there, since you hinted at the read-write access, but they had full permissions and nothing has changed.
As a side note, I saw SuperT2U before, but it was leveraging on a few new features in Unity 2018, wasn't it? I was hoping for a resolution for my current versions, but if that's not an option, I'll just might have to make that transition. =)
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Related Issues (20)
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