samytichadou / auto_reload_blender_addon Goto Github PK
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Handy automatic reload for Image Textures
Can you make a version for 2.8? Please
I pressed File>Default>Load Factory Settings when I had to temporarily initialize Blender
But for some reason this add-on is enabled
Thanks for this real time saver. I have implemented it in my current research.
https://youtu.be/qcb8uoaDy4w
P.S: you can close this non-issue. :)
我使用blender4.1
这个插件无法正常运行。点击“重新加载图像“但无效果。
The addon apparently creates a texture on startup called ".autoreload_preview".
This texture does not have a user, so every time I clean up the unused datablock on any file (even a new scene), a pop-up appears to clean-up this texture.
My workaround is to browse the datablocks and give that texture a fake user.. It would be better if the addon does this on its own.
I also would like to mark the texture as "Runtime Data" so that it doesn't get saved with the Blend files to keep my files even tidier, but checking that box would delete it and creates a new one with the fake user unmarked on startup.
if these two steps are automated within the script, it would improve the user experience and keep the files cleaner.
It keeps saying "missing images" in the panel, though I have loaded a bunch of images. What gives?
The settings for this thing are just as easy to find as any other setting in Blender... That is to say, it's nigh on impossible for newbs and just plain difficult for everybody else.
Could you post a screenshot or something? It'd also be nice if you could search for the command to reload, then you could just say "Run search, type 'auto reload'"
Thanks for the Add-on! It just boggles me that Blender doesn't support this natively.
just tried offical 2.80 and i dont see it show in texture node or image panel in UV textures?
It keeps saying "missing images" in the panel, though I have loaded a bunch of images. What gives?
I get this in the log:
Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 2.92\2.92\scripts\modules\addon_utils.py", line 351, in enable mod = __import__(module_name) ModuleNotFoundError: No module named 'Auto_Reload_Blender_addon-1_3_1'
you can add use event reload method ?
Addon gets error once check box is clicked to finish installing in 2.81 build. see image link for error codes
Hey
Thanks for a great addon.
Here is jut minor bug, well, rather specific behavior. When "Check for updates on start" checkbox turned on, if it has bad connection with server, blender start running for a couple minutes.
Bad things that problem is not obvious. So I've spend a lot of time to find the issue turning off and on addons.
After uncheck "Check for updates on start" everything goes well
Probably would be great idea to setup some timout server setting to prevent this behevior.
Regards. Oleg
Hi,
Tried to set "0" but it changes to 0.01. Is there chance to add option to disable timer when 0 is set?
Thank you!
Going to Preferences → Add-ons → Install...
and select the __init__.py
, then in the console it says:
Modules Installed () from 'C:\\Users\\userName\\Downloads\\Auto_Reload-Blender_addon-1_3_1\\__init__.py' into 'C:\\Users\\userName\\AppData\\Roaming\\Blender Foundation\\Blender\\2.90\\scripts\\addons'
No errors, but the Modules Installed ()
← bracket is empty?
Looking through the list of Add-ons, can't see Auto Reload
listed anywhere, so can't enable it.
Can we add an option where the textures reload whenever the blender window gains focus? e.g if you have two monitors, blender and gimp/photoshop open. When you click on the Blender window and it gains focus it auto-reloads the textures?
please add support for auto reload alembic cache, thanks 👯
I have not tested yet, doest it work on 2.9X?
If there's an update for the addon please consider adding another list menu to display the materials currently using the selected texture!
Hi there,
First off, thanks for creating this handy add-on.
I'm having an issue when the add-on is activated: when open the file browser, an overlap occurs in the top header tow (see attached)
I am looking for a way to automatically update PSD storyboards I draw in Photoshop in the Video Sequencer Editor. I can get it to work for images textures in the material nodes but not images in the VSE. I don't know if this is possible with how blender doesn't add images in the VSE as data-blocks I was just bringing this to your attention.
I tried to reload images using Auto Reload. Single Image file is reloaded but UDIM images aren't reloaded in Blender 3.3.0. Why?
this simple script can reload UDIM images, so your python doesn't read UDIM images?
import bpy
for image in bpy.data.images:
image.reload()
Does anyone know what is causing this?
Python: Traceback (most recent call last):
File "C:\Users\PC\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\Auto_Reload-Blender_addon-master\operators.py", line 78, in init
draw_prepare(self)
File "C:\Users\PC\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\Auto_Reload-Blender_addon-master\operators.py", line 47, in draw_prepare
blf.size(self.font_id, self.prefs.icon_size, 72)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Hi, this is an amazing plugin - making my life easier - thank you for that.
But it's not realoading all the image files - for example: If I do displacement modifier with image attached for
displace - it won't refresh it after change...
Do you plan to update it?
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