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AqlaSolutions avatar AqlaSolutions commented on August 12, 2024

Already almost implemented it myself with your ObjModel class and SlimMath library. Let me know If you are going to add this feature and I'll post my code here.

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Robmaister avatar Robmaister commented on August 12, 2024

Not in the Examples project. In the next few weeks we're going to clean up the last few major bugs, add unit tests, and have a "1.0" release.

After that, we're going to work on an editor of sorts that would allow you to create a scene with multiple models that you would then run through SharpNav, and it would allow you to tweak the mesh afterwards and also add in off-mesh connections and basically anything else you would ever want to do with a navmesh. This (along with a few other feature requests here) is something for that project. It will likely also be a separate repo that depends on SharpNav via submodule. So keep the code you have right now and I'll let you know when the repo is up and you can send a pull request then.

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