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godot-overwatch-2d-mechanics's Introduction

Overwatch mechanics in Godot 2D

Godot Engine

Itens base em desenvolvimento:

  • ✅ Node de movimentação de personagem terrestre
  • ✅ Node de movimentação de personagem voador
  • ✅ Node que possibilita o personagem mirar sempre na posição do mouse
  • ✅ Node de arma (raycast) semi automática
  • ✅ Node de arma (raycast) automática
  • ✅ Node de arma (projétil) estilo lança mísseis
  • 🕘 Node de arma (projétil) estilo lança granadas
  • 🕘 Node de ataque físico
  • 🕘 Node de escudo

Personagens prontos (somente mecânicas, sem sprites):

  • 🕘 Soldado 76

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