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reborn: Spiritual platformer - Unreal Engine 4/Blueprints

ISART DIGITAL GP3, School Project: Rémi GINER

About The Project

Unreal Engine Gitlab

The goal of the project is to develop a 3D Mario-like only with Blueprints on Unreal Engine 4 in order to learn how to use it. I give myself the additional constraint of not using any asset from the Internet (apart from music). All models are native to Unreal, to have a correct result I allow myself to develop my own graphic effects.

Table of contents

  1. Features & usage
  2. Versionning
  3. Author

Features & usage

Features

  • Basic platformer features
  • Basic enemies
  • Mob spawner
  • Pretty fog and light effects

Controls

The controls are made for keyboard only:

  • WASD - Move
  • Mouse movements - Aim and move squad
  • Space - Jump

Versionning

Git Lab was used for the versioning during the development of this project.

Author

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reborn's People

Contributors

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