The Nintendo DS standard 3D model file format is BTX0 and it usually has a section with the model texture called TEX0. If the dimensions of any of the textures change, the 3D commands needs to be updated with the new values. This is the purpouse of the tool.
It searchs for any texture 3D command and update its values with the new dimensions.
The documentation about the file format has been taken from Tinke project.
Tool made for the Spanish Translation of Ninokuni.