Name: Benito Palacios Sánchez
Type: User
Bio: Electrical & software engineer, enjoying .NET / C#.
Reverse engineering and localization engineering as a hobby, creating the @SceneGate framework.
Location: Lutry, Switzerland
Blog: https://pleonex.dev
Benito Palacios Sánchez's Projects
Tools for extracting and packing resources found in 3DS games
[Spanish] Dissertation about data protection mechanisms in videogames.
ICSP Arduino Programmer
ARM and MIPS assembler
Autcomplete XML package for Atom editor.
Crazy code formatting for Atom Editor
Using cscope within Atom code Editor
Atom package to use HipChat
Atom Theme Gallery
Tools for translating the 3DS game "Attack of the Friday Monsters! A Tokyo Tale"
Find, export and import text from binary files
Repository for the Biotic Games workshop at Campus Party, May 27
A BTX0 (NDS 3D Model) Texture Dimension Fixer
Boku no Natsuyasumi game tools for PSP version
Cake (C# Make) is a cross platform build automation system.
A simple chat written in Java using RMI.
Converter of 3DS layout files (BCLYT)
A simple pacman game written in Java
Unity projects integrated with DDS from RTI Connector
A card list manager for students - Débloque ton blocus!
DeSmuME is a Nintendo DS emulator
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Publication - Subscription chat with eaTopic
A Publication - Subscription protocol implementation
The Open edX platform, the software that powers edX!
Simple Pong game using Cyclone II FPGA
Drone with object recognition
mirror of git://source.ffmpeg.org/ffmpeg.git
:cake: :wrench: A simple Cake module to enhance running from a TF Build environment