Comments (1)
I could not reproduce it with this projdata. All this projdata does is reduce the min speed of everything to 1, very obvious effect with the impulse.
Will check with Insaner to see what might be a better repro.
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Related Issues (20)
- TB Penetration doesn't default to false HOT 1
- Several settings are not loaded correctly by PILOT PROFILE HOT 1
- CTF+JIP Bugs HOT 19
- Forcing a custom loadout with ammo only does not result in the player receiving ammo HOT 5
- Energy pickups (possibly energy center) not cooling down boost HOT 3
- Graceful server shutdown
- Using the "Reinitialize Audio Device" function sets the Sound FX volume to 100 instead of the pilot's value
- Options -> Control Options -> Joystick/Gamepad Options -> Controller Axis Settings -> Axis menu behavior
- Arrow keys don't work for audio taunt volume slider HOT 1
- Balance - adjust cyclone spinup
- Don't trigger audio taunts while typing HOT 2
- Fix `name (2) (2) (2) (2)` bug HOT 2
- Modify Server Browser to respect olmodsettings.json trackerBaseUrl HOT 1
- olmod.sh steam deck (gamescope) compatability HOT 5
- Spawning on a super spawn at the start of a match renders the ship invisible
- OLMOD's Multiplayer config menus are not gamepad-friendly; requires mouse to use HOT 1
- Feature suggestion: Custom HUD color menu, with RGB sliders.
- Adding Telemetry Data output for Motion simulators HOT 33
- Thunderbolt charge should cancel spawn invulnerability HOT 1
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