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License: GNU General Public License v2.0
Blender-27-Scripts
License: GNU General Public License v2.0
The issue is in the selector "bpy.selection_osc". The script will work if you modify distrubute.py in "C:\Program Files\Blender Foundation\Blender 2.93\2.93\scripts\addons\oscurart_tools\object".
def ObjectDistributeOscurart(self, X, Y, Z):
if len(bpy.context.selected_objects[:]) > 1:
# VARIABLES
dif = bpy.context.selected_objects[-1].location - bpy.context.selected_objects[0].location
chunkglobal = dif / (len(bpy.context.selected_objects[:]) - 1)
chunkx = 0
chunky = 0
chunkz = 0
deltafst = bpy.context.selected_objects[0].location
# ORDENA
for OBJECT in bpy.context.selected_objects[:]:
if X:
OBJECT.location.x = deltafst[0] + chunkx
if Y:
OBJECT.location[1] = deltafst[1] + chunky
if Z:
OBJECT.location.z = deltafst[2] + chunkz
chunkx += chunkglobal[0]
chunky += chunkglobal[1]
chunkz += chunkglobal[2]
else:
self.report({'INFO'}, "Needs at least two selected objects")
Hi,
I really like your add-on and use it for a while but I was wondering if I could import my own fixtures models directly into your extension when creating a new light.
Yours sincerely,
William
Some of the files are missing the bl_info
dictionary at the top and as a result fail to install even after manually compiling to bytecode. I would add them myself but I don't know what some of the keys should be, specifically the api
, location
, description
, & category
keys.
Render Tokens do not appear to work if File Output node in Compositor is inside a node group.
I'm on Blender 3.0
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