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A Unity WebGL template that can be imported to your own project and be used to create WebGL games that automatically resizes itself to fit within the bounds of the web portal embedding, including fullscreen resize support.

Home Page: https://openupm.com/packages/com.omiyagames.embedwebgltemplate/

License: MIT License

CSS 29.34% HTML 70.66%
openupm omiya-games unity unity3d unity2d webgl templates iframe-embeds

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omiya-games-embed-webgl-template's Issues

[FEATURE] Automate template installation and configuration.

Is your feature request related to a problem? Please describe.

User has to manually install the template. Consider providing an automated way of doing this.

Describe the solution you'd like

Provide a pop-up window, or a button on the package manager description, to automatically import files.

Tasklist

  • Create pop-up editor dialog to import template.

Describe alternatives you've considered

Just write the instructions on how. Basically, the current method.

Additional context

Don't forget to unit test!

[DOC] Update README.md with proper instructions on how to import a template

Describe what changes in documentation you'd like.

Update README.md with proper instructions on how to import a WebGL template, and how to configure PlayerSettings to utilize it. Would also recommend moving a lot of the screenshots to the Documentation~ folder, and perhaps copy the same README to the same folder as well (as index.md).

Tasklist

  • Document how to import a template
  • Document where to move the imported files into
  • Document how to update PlayerSettings to utilize the new templates.

[FEATURE] Tag version 1.0.0, upload to OpenUPM

Blocked by

Describe the solution you'd like

Tag a stable build, and upload this project to OpenUPM!

Tasklist

  • Update package.json
  • Update LICENSE.md file, and especially THIRD PARTY LICENSE.md files.
  • Tag latest version as stable 1.0.0 build
  • Upload to OpenUPM

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