Omiya Games's Projects
Open Source presskit() alternative. This specific fork has changes unique to Omiya Games' presskit site.
An idle game about a historical figure.
Join the archaeologist, Sam, on one heck of a ride as he searches for a mythical lost treasure with his faithful companion, Lucy. You’ll flip as you experience the world from different perspectives and Sam’s life goes topsy-turvy the further he goes down the rabbit hole.
Unity project for debugging OmiyaGames/omiya-games-builds package.
Propel your boat through the magic of your voice and mouse-wiggling!
A project demonstrating how the graphics for Through Oneself were created.
Debug project for omiya-games-embed-webgl-template
A now-defunct Ludum Dare 39 game: With the combined power of internet, you too can contribute to putting a single golf ball into the hole. The more heads, the better, so this should be an easy task, right? Good luck, golfer, and don't you run out of your own energy!
Galactic NEON is a neon-colored, twin-stick shooter set in the infinitely vast space. Master all seven weapons randomly spawned by destroyed enemies. You’ll never know what your next weapon will be!
A failed prototype of a survival game without a menu system for GameMakers Toolkit game jam, 2018
Game Jolt API wrapper for Unity
Hachi Block is a combo-focused Tetris-based puzzle game, created in 72 hours. Score high by dragging blocks into a grid and creating a three-in-a-row horizontal or vertical block formation. Stay alert, however; don’t let the blocks rise to the top of the screen!
Is your friend over-powering you in any FPS game? No worries! hack.source.net is a 2-player FPS that let’s you disable up to two button inputs from your opposing player! Keep your friend from moving forward, take away their ability to jump, and shoot your way to victory!
The source code for Ichabot Crane, a Global Game Jam game. This repository is automatically exported from code.google.com/p/omiya-games-global-game-jam-2014
A card game where you don't know rules! With one designated rulemaster, the players must deduce the rules of the game!
Unity project that creates a sample rules-generator for Impossible Poker: a card game where you don't know rules! With one designated rulemaster, the players must deduce the rules of the game!
Wordpress plugin that adds the shortcode, [itchio-button].
From the minds of Robert Denner and Taro Omiya, take a holiday trip through various locales and discover different Christmas traditions as you journey inside the imagination of a small boy reading letters from his secret Santa, in this text platformer unlike any other you’ve ever played.
To be honest, not sure what this is. The project being prototyped prior to Solida Amotionis for Ludum Dare 43.
This plugin integrates the subscribe to the list function of Mailchimp API into Unity3D.
Make it Juicy: Easy Methods to Make Your Game More Engaging is a presentation that lists various techniques Omiya Games use to make their games more fun to play. It is largely based off of the Juice it or Lose it presentation by Martin Jonasson and Petri Purho (on Youtube at http://youtu.be/Fy0aCDmgnxg).
A bunch of helper scripts used to help clean up GitHub importer from a Mercurial repository.
Go fix your PhD thesis, the time machine! Created in GDevelop for Global Game Jam 2020. We were basically learning how to use the game engine for the first time.
Getting Started
A set of frequently-used audio tools, such as volume control
Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.
Unity package containing libraries used by various Omiya Games tools.