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gifdrawable-android's Issues

Loading multiple assets isn't threadsafe.

Loading two gifs from the asset directory will cause undefined behavior.

Fix:
libgifdrawable.c @ c58e2ec
Line 45:

typedef struct GifAnimInfo {
  int duration;
  int current_frame;
+   int fd;
+   int bytesLeft;
} GifAnimInfo;

- int fd, bytesLeft;

Line 254:

static int readFunc(GifFileType* gif, GifByteType* bytes, int size)
{
+  int szRead = read(((GifAnimInfo *)gif->UserData)->fd, bytes, MIN(size, ((GifAnimInfo *)gif->UserData)->bytesLeft));
+  ((GifAnimInfo *)gif->UserData)->bytesLeft -= szRead;
  return szRead;
}

Line 273:

+GifAnimInfo * gif_info = malloc(sizeof(GifAnimInfo));
+gif_info->fd = fd;
+gif_info-> bytesLeft = bytesLeft;
+GifFileType* gif = DGifOpen((void *)gif_info,&readFunc,&error);
error = DGifSlurp(gif);

Some GIFs crash the application

I tried loading the following GIF using the latest version of your library:
picture_2327
Sadly, it causes the app to crash... Any ideas what might be wrong with it?

Some GIF do not play to the end.

Suddenly, playback is interrupted and goes to the beginning.
This occurs in the same animation on the same place.
As sample this gif:
abnormail_stop_playing

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