Comments (5)
It looks like either I messed up the dispose method this gif is using (you can see the raw new frames here http://uk.bloggif.com/gif-extract?id=d2cd530f0663cc4cbe5b9e084e99032f, or upload the gif to http://uk.bloggif.com/gif-extract and check "Delete GIF optimization") - or - frames are being skipped.
If the disposal method if this gif is 0 or 1, then frames are being skipped. If the disposal method is 2 or 3, then the backgrounds for these methods isn't being properly drawn (https://github.com/nemothekid/gifdrawable-android/blob/master/jni/libgifdrawable.c#L125)
I'll look into it in the next 2-3 days and see if I can fix it this weekend.
from gifdrawable-android.
But I still see this artifacts. Can you help with this issue?
from gifdrawable-android.
See what artifacts? On what GIF? AFAIK, OP's Gif plays well.
from gifdrawable-android.
I see artficats which dark58 showed on video https://www.youtube.com/watch?v=DjKI9b8jBMw&feature=youtu.be . The problem is only with optimized GIF files.
I simply download your project from GitHub, use ndk_build from command line to generate .so libs.
Maybe problem is with ndk compilation? I also try to compile library on Ubuntu. I try to use different NDK versions. The result is the same always.
I will be grateful if you can you send me your compiled libraries on email ( [email protected] ) to compare playing result?
from gifdrawable-android.
My .so libs was created with warnings: https://www.dropbox.com/s/e0dbw2ecy8ljnfl/ndkBuild.txt
This is important?
Which dispose methods are you support?
from gifdrawable-android.
Related Issues (4)
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from gifdrawable-android.