Comments (8)
Hi, this looks like the UnityGltf package is missing.
Could you please check:
- Are you sure you have added both the "com.needle" and "org.khronos" scopes in Package Manager?
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1.git version 2.32.0 (Apple Git-132) is installed - I do have an M1 Mac if it makes a difference.
2. As mentioned, I used the option 2 with the autoinstaller, and UnityGLTF has been installed. And both scopes are in UPM.
Probably a side-effect of this, I get some missing prefabs
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Ok, if I reimport Needle Engine Exporter package, these missing prefabs error are solved.
If I start a new Unity project with the option 2, I still get those errors above in case you need any more info.
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Thanks for the additional info! Will investigate why that first install failed for your case, it definitely shouldn't.
Glad that the reimport solved it!
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maybe the order of install of exporter vs gltf?
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Does the new project have shader graph installed? Which version of Needle Engine Exporter do you have installed?
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No shader graph. Needle Exporter 2.12.1-pre.
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Unity version 2020..3.23f1
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