First of all, great mod, exactly what i was looking for.
I just tried the new 1.1.0 version from GitHub since I saw that the armor calculation from blade and blunt is now supported, but the display is incorrect.
I currently have 120 armor, the damage resistance shows 0.90 % where it should be 18 %.
When only wearing the worst armor item I have with 7 Armor it shows 0.75 % where it should be 1,05 %
When wearing no armor, it shows 0%.
When I deactivate Blade and Blunt it shows 26,4 %, which is correct for vanilla values.
Since 0.9 and 0.75 are both the hard and soft cap of blade and blunt, it feels like the armor caps are returned and not the actually values.
If I can you assist further or give you more information, let me now.