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Miguel Martinez Olivares's Projects

boogerpickers icon boogerpickers

The Rizzard is a project made in one month by 4 people made to test the fun of different mechanics in order to decide wether or not to implement them on our next serious project.

easyfit icon easyfit

EasyFitRepository_OrlandoStartupWeekend

fury icon fury

Fantastic Unified Rendering Yield Game-Engine

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

insecticide_gold_final icon insecticide_gold_final

OpenGL game made from scratch, pulled from the classroom repository, to a public repository for protfolio showcase

levelrenderermiguel icon levelrenderermiguel

Level Renderer using OpenGL and c++ which enables import meshes, materials, textures , lighting and cameras from Blender

magicverse icon magicverse

MagicVerse Github REpository for Orlando Magic Innovation challenge

netchat icon netchat

NetChat showcases my skills in C++, networking, and project management, making it a valuable addition to my portfolio. As I continue to develop and improve NetChat, I look forward to exploring new features and technologies, and applying what I've learned to future projects.

pathmate icon pathmate

PathMate is an AI-powered application designed to create personalized career roadmaps. From skill development to legal paperwork, PathMate guides you through every step of your professional journey.

raytracing icon raytracing

The Vulkan Ray Tracing Renderer is a cutting-edge project that aims to push the boundaries of computer graphics. I am working on this as a solo developer, targeting a wide range of features that aim to elevate the state of the art in rendering technologies.

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