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air_hockey_simulator's Introduction

2D Air Hockey Simulator (Box2D Engine)

This contains an air hockey simulation environment powered by Box2D. It is fast (C++ back-end), capable of self-play, 1v1 play, and easy goal-conditioned reinforcement learning, resulting in a rich testbed for various algorithms.

1v1 Play Goal-Conditioned RL

Requirements:

  • pip install Box2D
  • pip install opencv-python

Optional

  • pip install stable-baselines3 (required for play_trained_agent.py, sb_trainer.py, sb_eval.py)

How to Run

Most of the files use a configuration file (--cfg cmd argument), but is defaulted to one from configs/. Please see there to tune parameters for various scripts.

What the files do

  • airhockey2d.py: base gym environment for air hockey
  • render.py: renders the air hockey environment
  • demonstrate.py: user plays a self-play air hockey environment using keyboard
  • sb_trainer.py: trains an agent using self-play via stable-baselines3 PPO.
  • sb_eval.py: run after training, this shows training evaluation plots and plays a live rendering of the trained agent playing via self-play.
  • play_trained_agent: run after training, you can play against the trained agent

air_hockey_simulator's People

Contributors

michaelmunje avatar hari-sikchi avatar

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